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  2. Nvidia G-Sync - Wikipedia

    en.wikipedia.org/wiki/Nvidia_G-Sync

    G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [1] G-Sync eliminates screen tearing by allowing a video display's refresh rate to adapt to the frame rate of the outputting device (graphics card/integrated graphics) rather than the outputting device adapting to the display ...

  3. FreeSync - Wikipedia

    en.wikipedia.org/wiki/FreeSync

    The original FreeSync is based over DisplayPort 1.2a, using an optional feature that VESA terms Adaptive-Sync. [ 9 ] [ 10 ] This feature was in turn ported by AMD from a Panel-Self-Refresh (PSR) feature from Embedded DisplayPort 1.0, [ 11 ] which allows panels to control its own refreshing intended for power-saving on laptops. [ 12 ]

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  6. Sync - Wikipedia

    en.wikipedia.org/wiki/Sync

    Sync and synch are abbreviations of synchrony, or synchronization, the coordination of events to keep them in time. The opposite of synchrony is asynchrony . Sync or synch may also refer to:

  7. Genlock - Wikipedia

    en.wikipedia.org/wiki/Genlock

    Generator locking can be used to synchronize as few as two isolated sources (e.g., a television camera and a videotape machine feeding a vision mixer (production switcher)), or in a wider facility where all the video sources are locked to a single synchronizing pulse generator (e.g., a fast-paced sporting event featuring multiple cameras and recording devices).

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  9. Vertical synchronization - Wikipedia

    en.wikipedia.org/wiki/Vertical_synchronization

    Vertical synchronization or Vsync can refer to: . Analog television#Vertical synchronization, a process in which a pulse signal separates analog video fields; Screen tearing#Vertical synchronization, a process in which digital graphics rendering syncs to match up with a display's refresh rate