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  2. Perspective control - Wikipedia

    en.wikipedia.org/wiki/Perspective_control

    Most large format (4x5 and up) cameras have this feature, as well as plane of focus control built into the camera body in the form of flexible bellows and moveable front (lens) and rear (film holder) elements. Thus any focal length lens mounted on a view camera or field camera, and many press cameras can be used with perspective control.

  3. Image editing - Wikipedia

    en.wikipedia.org/wiki/Image_editing

    Perspective control: original (left), perspective distortion removed (right). Some image editors allow the user to distort (or "transform") the shape of an image. While this might also be useful for special effects, it is the preferred method of correcting the typical perspective distortion that results from photographs being taken at an ...

  4. Match moving - Wikipedia

    en.wikipedia.org/wiki/Match_moving

    P'(camera i, XY i) ∩ P'(camera j, XY j) ≠ {} Because the value of XY i has been determined for all frames that the feature is tracked through by the tracking program, we can solve the reverse projection function between any two frames as long as P'(camera i, XY i) ∩ P'(camera j, XY j) is a small set.

  5. Perspective distortion - Wikipedia

    en.wikipedia.org/wiki/Perspective_distortion

    In cinematography, perspective distortion also has bearing on the in-camera special effect known as the dolly zoom, in which a zoom lens zooms out at the same time as the camera moves toward the subject, in such a way as to keep the subject the same size in the frame while the background "changes size" relative to the subject.

  6. Tilt–shift photography - Wikipedia

    en.wikipedia.org/wiki/Tilt–shift_photography

    The 1961 35 mm f / 3.5 PC-Nikkor lens—the first perspective-control lens for a 35 mm camera. In photography, a perspective-control lens allows the photographer to control the appearance of perspective in the image; the lens can be moved parallel to the film or sensor, providing the equivalent of corresponding view camera movements.

  7. Adobe After Effects - Wikipedia

    en.wikipedia.org/wiki/Adobe_After_Effects

    Adobe After Effects is a digital visual effects, motion graphics, and compositing application developed by Adobe Inc.; it is used for animation and in the post-production process of film making, video games and television production. Among other things, After Effects can be used for keying, tracking, compositing, and animation.

  8. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    This requires perspective correction only once per each horizontal or vertical span, rather than per-pixel. The Doom engine restricted the world to vertical walls and horizontal floors/ceilings, with a camera that could only rotate about the vertical axis. This meant the walls would be a constant depth coordinate along a vertical line and the ...

  9. Perspective correction - Wikipedia

    en.wikipedia.org/wiki/Perspective_correction

    Perspective correction may refer to: Perspective control procedure for editing photographs; Perspective distortion for perspective handling in images;

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