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The Exit 8 is a first-person three-dimensional (3D) walking simulator type game with elements of puzzle and psychological horror.Inspired by the concept of liminal spaces such as the Backrooms, the game is set in a passageway of the Japanese metro. [2]
They must build out an automated factory and supporting infrastructure. The ultimate goal is the mass-manufacture of unknown components, which are sent to FICSIT using a space elevator. [6] The player spawns on a pre-designed map in one of four locations, and must explore on foot to find resources and lift the fog of war on their map. FICSIT ...
A framework for discrete-event simulation in Java, supporting hybrid event/process models and providing animation in 2D and 3D. gem5: C++: Application August 8, 2024 BSD: The gem5 simulator is a modular platform for computer-system architecture research, encompassing system-level architecture as well as processor microarchitecture. [17] JaamSim ...
English: A space elevator in motion, rotating with the Earth over the period of one sidereal day. As viewed from high above the north pole. The faint circle around the Earth represents the level of geostationary orbit. A satellite (green dot) is shown in geostationary orbit flying slightly behind the space elevator cable.
SimTower: The Vertical Empire (originally published in Japan as The Tower [a]) is a construction and management simulation video game developed by OPeNBooK and released in 1994 for Microsoft Windows and Macintosh System 7.
The "Simulator" allows the designed roller coaster to be viewed in full 3D, either riding the roller coaster like a rider, or watching it in a third person perspective, from a fixed position or behind the roller coaster train. 3D acceleration is provided by OpenGL. It is also possible to view technical information, such as "speed" and "G-forces".
Gazebo is an open-source 2D/3D robotics simulator that began development in 2002. In 2017, development forked into two versions, known as "Gazebo", the original monolithic architecture, and "Ignition", which had moved to becoming a modernized collection of loosely coupled libraries.
British company LiftEye provides a virtual window technology to turn common elevator into panoramic. It creates 3d video panorama using live feed from cameras placed vertically along the facade and synchronizes it with cab movement. The video is projected on a wall-sized screens making it look like the walls are made of glass. [95]