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This is a list of Kemco games.Of note, the video games in North America prior to 1992 were not published by Kemco themselves, but instead by their distributor Seika Corporation of Torrance, California, who used the label Kemco * Seika to market Kemco's titles in the region.
Year Game Developer Setting Platform Notes 1964: The Sumerian Game: Mabel Addis: Historical: MAIN: Text-based game based on the ancient Sumerian city of Lagash. [1]1969: The Sumer Game
Dragon City is a free-to-play social network game developed and published by Socialpoint, first released in May 2012.Initially available on Facebook, the game later expanded to iOS and Android devices in 2013, with a Microsoft Windows version released in February 2019.
The Red-Eyes B. Dragon, and its incarnations, including Red-Eyes B. Chick, Paladin of Dark Dragon (A ritual monster and younger version of Red Eyes, but called Knight of Dark Dragons in the anime), Lord of the Red (A ritual monster and almost a human form of Red Eyes), Red-Eyes Wyvern, Red-Eyes Black Metal Dragon, Red-Eyes Darkness Dragon, Red ...
Pools of Darkness is a role-playing video game published by Strategic Simulations in 1991. [2] It is the fourth (and final) entry in the Pool of Radiance series of Gold Box games, and the story is a continuation of the events of the third game, Secret of the Silver Blades .
Ancient Art of War at Sea: Brøderbund 1987 Real-time strategy Commercial 6 Ancient Empires Lux: Sillysoft Games Strategy Digital download 10.3–10.5 Ancient Hearts & Spades: Toybox Games Card game Digital download 10.2–10.5 Ancient Secrets: Ancient Spiders Solitaire: Toybox Games Card game Digital download 10.2–10.5 And Yet It Moves ...
The last image we have of Patrick Cagey is of his first moments as a free man. He has just walked out of a 30-day drug treatment center in Georgetown, Kentucky, dressed in gym clothes and carrying a Nike duffel bag.
James Trunzo reviewed Dungeons & Dragons Stronghold in White Wolf #39 (1994), giving it a final evaluation of "Very Good" and stated that "Stronghold is a long game, and it can grow tedious at times, especially early on when combat is game years away.