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  2. Maze generation algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze_generation_algorithm

    Maze generation animation using Wilson's algorithm (gray represents an ongoing random walk). Once built the maze is solved using depth first search. All the above algorithms have biases of various sorts: depth-first search is biased toward long corridors, while Kruskal's/Prim's algorithms are biased toward many short dead ends.

  3. Maze-solving algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze-solving_algorithm

    Robot in a wooden maze. A maze-solving algorithm is an automated method for solving a maze.The random mouse, wall follower, Pledge, and Trémaux's algorithms are designed to be used inside the maze by a traveler with no prior knowledge of the maze, whereas the dead-end filling and shortest path algorithms are designed to be used by a person or computer program that can see the whole maze at once.

  4. Logic puzzle - Wikipedia

    en.wikipedia.org/wiki/Logic_puzzle

    The logic puzzle was first produced by Charles Lutwidge Dodgson, who is better known under his pen name Lewis Carroll, the author of Alice's Adventures in Wonderland.In his book The Game of Logic he introduced a game to solve problems such as confirming the conclusion "Some greyhounds are not fat" from the statements "No fat creatures run well" and "Some greyhounds run well". [1]

  5. Logic maze - Wikipedia

    en.wikipedia.org/wiki/Logic_maze

    A Theseus and the Minotaur maze, showing Theseus (blue) and the Minotaur (red) Theseus and the Minotaur is another of Abbott's better-known mazes. It first appeared in his book Mad Mazes. Like Where are the Cows? in SuperMazes, Abbott says that this "is the hardest maze in the book; in fact, it is possible that no one will solve it."

  6. Talk:Maze generation algorithm - Wikipedia

    en.wikipedia.org/wiki/Talk:Maze_generation_algorithm

    An animation of creating a maze using a depth-first search maze generation algorithm, one of the simplest ways to generate a maze using a computer. Mazes generated in this manner have a low branching factor and contain many long corridors, which makes it good for generating mazes in video games .

  7. Metapuzzle - Wikipedia

    en.wikipedia.org/wiki/Metapuzzle

    An example Jumble-style word puzzle, where solving four anagrams allows the solver to then solve a fifth, using the circled letters of the previous answers Game designer Cliff Johnson defines a meta-puzzle as "a collection of puzzles that, when solved, each give a piece of a master puzzle."

  8. Today's Wordle Hint, Answer for #1300 on Thursday, January 9 ...

    www.aol.com/todays-wordle-hint-answer-1300...

    Related: 16 Games Like Wordle To Give You Your Word Game Fix More Than Once Every 24 Hours We'll have the answer below this friendly reminder of how to play the game .

  9. List of impossible puzzles - Wikipedia

    en.wikipedia.org/wiki/List_of_impossible_puzzles

    An impossible puzzle is a puzzle that cannot be resolved, either due to lack of sufficient information, or any number of logical impossibilities. Kookrooster maken 23; 15 Puzzle – Slide fifteen numbered tiles into numerical order. It is impossible to solve in half of the starting positions. [1]