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Tōru Iwatani (岩谷 徹, Iwatani Tōru, born January 25, 1955) is a Japanese video game designer who spent much of his career working for Namco. He is best known as the creator of the arcade game Pac-Man (1980). In 2009, he was chosen by IGN as one of the top 100 game creators of all time. [1]
Peter Douglas Molyneux OBE (/ ˈ m ɒ l ɪ nj uː /; born 5 May 1959) [2] [3] is an English video game designer and programmer.He created the god games Populous, Dungeon Keeper, and Black & White, as well as Theme Park, the Fable series, Curiosity: What's Inside the Cube?, and Godus.
Sweeney was raised in Potomac, Maryland, the youngest of three brothers.At a young age, he became interested in tinkering with mechanical and electrical devices, and stated he had taken apart a lawnmower as early as five or six, and later built his own go-kart. [6]
Robert J. Woodhead (born 1958 or 1959) is an American entrepreneur, software engineer and former game programmer. He is the co-creator of the Wizardry franchise, and the co-founder of both the video game publishing company Sir-Tech and anime licensing company AnimEigo. He claims that a common thread in his career is "doing weird things with ...
Jason Jones (born June 1, 1971) [1] is an American video game developer and programmer who co-founded the video game studio Bungie with Alex Seropian in 1991. Jones began programming on Apple computers in high school, assembling a multiplayer game called Minotaur: The Labyrinths of Crete.
Timothy Cain is an American video game developer and YouTuber best known as the creator, producer, lead programmer and one of the main designers of the 1997 video game Fallout. [ 1 ] [ 2 ] In 2009, he was chosen by IGN as one of the top 100 game creators of all time.
Creator Hwang Dong-hyuk reveals the credits scene is actually a tease at what's going to haunt us all in season 3. Related: Squid Game creator says he had to split seasons 2 and 3 because it was ...
Alexey Leonidovich Pajitnov [a] (born April 16, 1955) [1] is a Russian and American computer engineer and video game designer. [2] He is best known for creating, designing, and developing Tetris in 1985 while working at the Dorodnitsyn Computing Centre under the Academy of Sciences of the Soviet Union (now the Russian Academy of Sciences). [3]