enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. C data types - Wikipedia

    en.wikipedia.org/wiki/C_data_types

    The C99 standard includes new real floating-point types float_t and double_t, defined in <math.h>. They correspond to the types used for the intermediate results of floating-point expressions when FLT_EVAL_METHOD is 0, 1, or 2. These types may be wider than long double. C99 also added complex types: float _Complex, double _Complex, long double ...

  3. Value type and reference type - Wikipedia

    en.wikipedia.org/wiki/Value_type_and_reference_type

    Many languages have explicit pointers or references. Reference types differ from these in that the entities they refer to are always accessed via references; for example, whereas in C++ it's possible to have either a std:: string and a std:: string *, where the former is a mutable string and the latter is an explicit pointer to a mutable string (unless it's a null pointer), in Java it is only ...

  4. Type conversion - Wikipedia

    en.wikipedia.org/wiki/Type_conversion

    In computer science, type conversion, [1] [2] type casting, [1] [3] type coercion, [3] and type juggling [4] [5] are different ways of changing an expression from one data type to another. An example would be the conversion of an integer value into a floating point value or its textual representation as a string , and vice versa.

  5. Type safety - Wikipedia

    en.wikipedia.org/wiki/Type_safety

    In computer science, type safety and type soundness are the extent to which a programming language discourages or prevents type errors.Type safety is sometimes alternatively considered to be a property of facilities of a computer language; that is, some facilities are type-safe and their usage will not result in type errors, while other facilities in the same language may be type-unsafe and a ...

  6. Boxing (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Boxing_(computer_programming)

    In computer science, boxing (a.k.a. wrapping) is the transformation of placing a primitive type within an object so that the value can be used as a reference. Unboxing is the reverse transformation of extracting the primitive value from its wrapper object. Autoboxing is the term for automatically applying boxing and/or unboxing transformations ...

  7. Extended precision - Wikipedia

    en.wikipedia.org/wiki/Extended_precision

    Some C / C++ implementations (e.g., GNU Compiler Collection (GCC), Clang, Intel C++) implement long double using 80-bit floating-point numbers on x86 systems. However, this is implementation-defined behavior and is not required, but allowed by the standard, as specified for IEEE 754 hardware in the C99 standard "Annex F IEC 60559 floating-point ...

  8. Microsoft Visual C++ - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Visual_C++

    Microsoft Visual C++ (MSVC) is a compiler for the C, C++, C++/CLI and C++/CX programming languages by Microsoft. MSVC is proprietary software ; it was originally a standalone product but later became a part of Visual Studio and made available in both trialware and freeware forms.

  9. C++17 - Wikipedia

    en.wikipedia.org/wiki/C++17

    C++17 is a version of the ISO/IEC 14882 standard for the C++ programming language. C++17 replaced the prior version of the C++ standard, called C++14 , and was later replaced by C++20 . History