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His symbol is an eye in a pentagon; usually this is worn as an amulet. Boccob was first detailed for the Dungeons & Dragons game in "The Deities and Demigods of the World of Greyhawk" by Gary Gygax in Dragon #70 (1983). [4] Boccob is usually portrayed as a middle aged man with white hair who wears purple robes decorated with golden runes.
The legion of fictional deities in the World of Greyhawk campaign setting for the Dungeons & Dragons fantasy roleplaying game covers an extensive range of spheres of influence, allowing players to customize the spiritual beliefs and powers of their characters, and as well as giving Dungeon Masters a long list of gods from which to design evil temples and minions.
This is a list of deities of Dungeons & Dragons, including all of the 3.5 edition gods and powers of the "Core Setting" for the Dungeons & Dragons (D&D) roleplaying game. Religion is a key element of the D&D game, since it is required to support both the cleric class and the behavioural aspects of the ethical alignment system – 'role playing ...
In the Dungeons & Dragons fantasy roleplaying game, Tharizdun (/ θ ə ˈ r ɪ z d ən /) [3] is the god of Eternal Darkness, Decay, Entropy, Malign Knowledge, Insanity, and Cold. He originated in the World of Greyhawk campaign setting but has since also appeared in other settings.
Eilistraee's allies are the elven gods of the Seldarine, as well as Mystra, Selûne, Lurue, Haela Brightaxe, Callarduran Smoothhands, and the other good deities of the Underdark races. [1] While the Dark Maiden and the Seldarine are allies, their relationship is a difficult one, because of the division between drow and elves and because of the ...
Religion plays a large part in the Forgotten Realms, with deities and their followers being an integral part of the world. Deities interact directly in mortal affairs, answer prayers, and have their own personal agendas. All deities must have worshipers to survive, and all mortals must worship a patron deity to secure a good afterlife.
Bahamut was first detailed as a deity for the Forgotten Realms campaign setting in the original Draconomicon (1990). [8] Bahamut was detailed as a deity in the book Monster Mythology (1992), including details about his priesthood. [9] Bahamut is also described in Cult of the Dragon (1998). [10]
Mystra was #12 on The Gamer's 2020 "Dungeons And Dragons: 15 Most Powerful Gods, Ranked" list — the article states that "Mystra is more lawful than her predecessor, and in her reordering of magical law, she outlawed the use of all spells above 9th level, introduced limited access to magic (spell slots), and made spellcasting harder to perform ...