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In the mathematical field of graph theory, a distance-transitive graph is a graph such that, given any two vertices v and w at any distance i, and any other two vertices x and y at the same distance, there is an automorphism of the graph that carries v to x and w to y. Distance-transitive graphs were first defined in 1971 by Norman L. Biggs and ...
Minor testing (checking whether an input graph contains an input graph as a minor); the same holds with topological minors; Steiner tree, or Minimum spanning tree for a subset of the vertices of a graph. [2] (The minimum spanning tree for an entire graph is solvable in polynomial time.) Modularity maximization [5]
A time–distance diagram is a chart with two axes: one for time, the other for location. The units on either axis depend on the type of project: time can be expressed in minutes (for overnight construction of railroad modification projects such as the installation of switches) or years (for large construction projects); the location can be (kilo)meters, or other distinct units (such as ...
A metric space defined over a set of points in terms of distances in a graph defined over the set is called a graph metric. The vertex set (of an undirected graph) and the distance function form a metric space, if and only if the graph is connected. The eccentricity ϵ(v) of a vertex v is the greatest distance between v and any other vertex; in ...
In general, a distance matrix is a weighted adjacency matrix of some graph. In a network, a directed graph with weights assigned to the arcs, the distance between two nodes of the network can be defined as the minimum of the sums of the weights on the shortest paths joining the two nodes (where the number of steps in the path is bounded). [2]
This graph is distance regular with intersection array {7,4,1;1,2,7} and automorphism group PGL(2,7). Some first examples of distance-regular graphs include: The complete graphs. The cycle graphs. The odd graphs. The Moore graphs. The collinearity graph of a regular near polygon. The Wells graph and the Sylvester graph.
Since the velocity of the object is the derivative of the position graph, the area under the line in the velocity vs. time graph is the displacement of the object. (Velocity is on the y-axis and time on the x-axis. Multiplying the velocity by the time, the time cancels out, and only displacement remains.)
Dijkstra's algorithm (/ ˈ d aɪ k s t r ə z / DYKE-strəz) is an algorithm for finding the shortest paths between nodes in a weighted graph, which may represent, for example, a road network.