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  2. Greedy algorithm - Wikipedia

    en.wikipedia.org/wiki/Greedy_algorithm

    A greedy algorithm is any algorithm that follows the problem-solving heuristic of making the locally optimal choice at each stage. [1] In many problems, a greedy strategy does not produce an optimal solution, but a greedy heuristic can yield locally optimal solutions that approximate a globally optimal solution in a reasonable amount of time.

  3. Beam search - Wikipedia

    en.wikipedia.org/wiki/Beam_search

    The state of the art now primarily uses neural machine translation based methods, especially large language models) To select the best translation, each part is processed, and many different ways of translating the words appear. The top best translations according to their sentence structures are kept, and the rest are discarded.

  4. Heuristic (computer science) - Wikipedia

    en.wikipedia.org/wiki/Heuristic_(computer_science)

    The greedy algorithm heuristic says to pick whatever is currently the best next step regardless of whether that prevents (or even makes impossible) good steps later. It is a heuristic in the sense that practice indicates it is a good enough solution, while theory indicates that there are better solutions (and even indicates how much better, in ...

  5. Greedy randomized adaptive search procedure - Wikipedia

    en.wikipedia.org/wiki/Greedy_randomized_adaptive...

    The greedy randomized adaptive search procedure (also known as GRASP) is a metaheuristic algorithm commonly applied to combinatorial optimization problems. GRASP typically consists of iterations made up from successive constructions of a greedy randomized solution and subsequent iterative improvements of it through a local search . [ 1 ]

  6. Category:Greedy algorithms - Wikipedia

    en.wikipedia.org/wiki/Category:Greedy_algorithms

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  7. Line wrap and word wrap - Wikipedia

    en.wikipedia.org/wiki/Line_wrap_and_word_wrap

    The greedy algorithm for line-breaking predates the dynamic programming method outlined by Donald Knuth in an unpublished 1977 memo describing his TeX typesetting system [4] and later published in more detail by Knuth & Plass (1981).

  8. Dying To Be Free - The Huffington Post

    projects.huffingtonpost.com/projects/dying-to-be...

    Dr. A. Thomas McLellan, the co-founder of the Treatment Research Institute, echoed that point. “Here’s the problem,” he said. Treatment methods were determined “before anybody really understood the science of addiction. We started off with the wrong model.” For families, the result can be frustrating and an expensive failure.

  9. Reverse-delete algorithm - Wikipedia

    en.wikipedia.org/wiki/Reverse-delete_algorithm

    This algorithm is a greedy algorithm, choosing the best choice given any situation. It is the reverse of Kruskal's algorithm, which is another greedy algorithm to find a minimum spanning tree. Kruskal’s algorithm starts with an empty graph and adds edges while the Reverse-Delete algorithm starts with the original graph and deletes edges from it.