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  2. Dune 2000 - Wikipedia

    en.wikipedia.org/wiki/Dune_2000

    Dune 2000 is a real-time strategy video game, developed by Intelligent Games and published by Westwood Studios in 1998 for Microsoft Windows. It was later ported to the PlayStation in 1999. [ 4 ] It is a partial remake of Dune II , which is loosely based on Frank Herbert 's Dune universe . [ 5 ]

  3. List of games based on Dune - Wikipedia

    en.wikipedia.org/wiki/List_of_games_based_on_Dune

    Dune: Chronicles of the Imperium (2000): Last Unicorn Games. [2] Delayed by legal issues and then a corporate buyout of Last Unicorn by Wizards of the Coast, a "Limited Edition" run of 3000 copies of a core rule-book was initially published, pending Wizards of the Coast's conversion of the game to its d20 role-playing game system and a subsequent wider release. [2]

  4. List of Westwood Studios games - Wikipedia

    en.wikipedia.org/wiki/List_of_Westwood_Studios_games

    October 23, 2000 Release years by system: 2000 – Windows Notes: Real-time strategy; Published by Electronic Arts; Part of the Command & Conquer series; Sequel to the original Command & Conquer: Red Alert game; Expansion pack Yuri's Revenge was released on October 10, 2001

  5. Dune (video game) - Wikipedia

    en.wikipedia.org/wiki/Dune_(video_game)

    This version, a mix of the Amiga graphics and the extras of the PC-CD version, was also released on the Sega CD / Mega CD console. The audio track, created by Stéphane Picq and Philip Ulrich , was released by Cryo (formerly Exxos) on the album Dune: Spice Opera .

  6. Category:Video games based on Dune (franchise) - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_based...

    Video games related to the Dune universe created by Frank Herbert. Pages in category "Video games based on Dune (franchise)" The following 7 pages are in this category, out of 7 total.

  7. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...

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  9. List of real-time strategy video games - Wikipedia

    en.wikipedia.org/wiki/List_of_real-time_strategy...

    Download as PDF; Printable version; In other projects ... Dune 2000: Intelligent, Westwood: ... free software RTS game.