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Assetto Corsa (Italian for "Race Setup") is a sim racing video game developed by the Italian video game developer Kunos Simulazioni.It is designed with an emphasis on a realistic racing experience with support for extensive customization and moddability.
After the mod was ported to StarCraft 2 and Dota 2, it was made into a paid standalone app using the Unity Engine for Android and iOS mobile devices in June 2016. [30] A second similar app was released on both platforms during mid-October, [31] [32] now available as free to download but with some content locked behind a paywall. [33]
The Suzuki PV 50, after which the moped of the game is modeled. My Summer Car is set in the open world [2] fictional area of Alivieska, Finland, during the summer of 1995. The main character is 18/19 years old (depends on what date the player starts their game) who has the family home to himself while his parents are on holiday in Tenerife.
Crossout is a free-to-play vehicular combat video game focused on building and driving custom vehicles in PvP and PvE scenarios. It is developed by Targem Games and published by Gaijin Entertainment for Android, IOS, Windows, PlayStation 4, Xbox One and Xbox Series X/S.
Motorsport Manager is a racing management-simulation strategy video game developed by British video game developer, Playsport Games. The game was released on iOS in August 2014 and Android in 2015. A desktop version of the game was published by Sega on macOS , Microsoft Windows and Linux operating systems in November 2016.
Bandai Namco Games: WIN, PS4, XBO, Wii U, SteamOS: 2015-05-08 Project CARS 2: Slightly Mad Studios: Bandai Namco Games: WIN, PS4, XBO, Wii U, SteamOS: 2017-09-22 Project CARS 3: Slightly Mad Studios: Bandai Namco Games: WIN, PS4, XBO 2020-08-20 Project Gotham Racing: Bizarre Creations: Microsoft: Xbox 2001-11-15 Project Gotham Racing 2: Bizarre ...
Unturned allows players to create custom maps using an in-game editor. Cosmetics and mods can also be created using the game's Unity engine, which allows them to publish creations on the Steam Workshop. A retail version of the game was released for the PlayStation 4 and Xbox One by 505 Games in November 2020. [2]
The game relies heavily on code in Lua and uses packets of local data using the Lua network system while the game is running. The game's engine calculates physics equations and problems in real-time during gameplay. [citation needed] Vehicles in the game consist of a soft-body node-beam structure similar to those in Rigs of Rods.
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