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A dwarf, in the Dungeons & Dragons (D&D) fantasy roleplaying game, is a humanoid race, one of the primary races available for player characters.The idea for the D&D dwarf comes from the dwarves of European mythologies and J. R. R. Tolkien's novel The Lord of the Rings (1954–1955), and has been used in D&D and its predecessor Chainmail since the early 1970s.
The Dwarves are described as "the most redoubtable warriors of all the Speaking Peoples" [T 4] – a warlike race who fought fiercely against their enemies, including other Dwarves. [ T 5 ] Highly skilled in the making of weapons and armour , their main weapon was the battle axe , but they also used bows , swords , shields and mattocks , and ...
A dwarf (pl. dwarfs or dwarves) is a type of supernatural being in Germanic folklore. Accounts of dwarfs vary significantly throughout history. They are commonly, but ...
Face of the Heysham hogback depicting four figures with upraised arms, which have been interpreted as Austri, Vestri, Norðri and Suðri holding up the sky [1]. In Nordic mythology, Austri, Vestri, Norðri and Suðri (Old Norse pronunciation: [ˈɔustre, ˈwestre, ˈnorðre, ˈsuðre]) [citation needed]; are four dwarfs who hold up the sky after it was made by the gods from the skull of the ...
The race of Dwarves prefers to live in mountains and caves, settling in places such as Erebor (the Lonely Mountain), the Iron Hills, the Blue Mountains, and Moria (Khazad-dûm) in the Misty Mountains. Aulë the Smith creates Dwarves; he invents the Dwarven language, known as Khuzdul. Dwarves mine and work precious metals throughout the ...
The dwarves had adopted the Cirth from the elves by the end of the first age, and made changes to their liking to represent the sounds of Khuzdul. There were two methods known of writing Khuzdul, Angerthas Moria when the dwarves still lived in Khazad-dûm before its fall, and Angerthas Erebor once they fled and further developed the Cirth when ...
Races of Faerûn was designed by Eric L. Boyd, James Jacobs, and Matt Forbeck, and published in March 2003.Cover art is by Greg Staples, with interior art by Dennis Calero, Dennis Cramer, Mike Dutton, Wayne England, Jeremy Jarvis, Vince Locke, David Martin, Raven Mimura, Jim Pavelec, Vinod Rams, and Adam Rex.
The Tolkien critic Tom Shippey suggests that Tolkien's "master-text" for his Dwarves was the Hjaðningavíg. In that legend, the Dwarves are characterised by revenge, as in "the long and painful vengeance of [Thorin's father] Thráin for [Thorin's grandfather] Thrór", and Shippey argues that Tolkien chose these qualities for his Dwarves. [7] [8]