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Overwatch 2 is a hero shooter, where players are split into two teams and select a "hero" from a roster of over 40 characters.Characters are organized into a "damage" class, responsible for offensive efforts; a "support" class, responsible for healing and buffing; and a "tank" class, responsible for creating space for their team.
This is an accepted version of this page This is the latest accepted revision, reviewed on 17 January 2025. Fictional character in 2016 video game Overwatch Fictional character Tracer Overwatch character Tracer in Overwatch 2 First appearance Overwatch Cinematic Trailer (2014) First game Heroes of the Storm (2016) Designed by Geoff Goodman Voiced by Cara Theobold In-universe information Class ...
Overwatch (retroactively referred to as Overwatch 1 [b]) was a 2016 multiplayer first-person shooter video game by Blizzard Entertainment.The game was first released for PlayStation 4, Windows, and Xbox One in May 2016 and Nintendo Switch in October 2019, with cross-platform play supported across all platforms.
Like its predecessor, Overwatch 2 will lack a traditional story mode but story components will be disseminated to players via transmedia methods, [24] such as a fictional letter written by Kiriko's mother. [25] [26] On September 20, 2022, Blizzard released a trailer for Overwatch 2, featuring a short animated origin story centered on Kiriko's ...
Overwatch originally featured 12 characters at its November 2014 BlizzCon convention announcement, [6] but expanded to 21 by the next year's convention. [7] The game is character-driven, and reviewers noted Overwatch 's emphasis on the individual differences between characters in the same role (e.g., between two snipers) as a departure from dominant class-based shooter paradigms.
Mercy is a character developed by Blizzard Entertainment for their Overwatch franchise. She was introduced at launch in their 2016 first-person hero shooter video game of the same name and again appeared in its 2022 sequel, Overwatch 2.
Hailing from Cairo, Ana Amari was considered the best sniper in the world, and rushed in to support the unprepared Egyptian defense forces during the Omnic Crisis.Her marksmanship and her critical decision-making skills led to her being recruited by Overwatch, and she served for many years as Jack Morrison's second-in-command during the conflict, while trying to be a mother to her daughter ...
Soldier: 76 was originally developed by Overwatch ' s creative director Chris Metzen in the early 2000s as part of non-gaming related projects within Blizzard, and which he later adapted for a comic story used in Digital Webbing Presents #16, published in July 2004.