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Pages in category "Board games introduced in 1970" The following 15 pages are in this category, out of 15 total. This list may not reflect recent changes. A.
Wurzburg: Soviet-American Combat in the '70's: Created at the height of the Cold War, Wurzburg posits an invasion of West Germany in the mid-1970s by Warsaw Pact forces — in this case, units of the Soviet Union — who clash with NATO defenders — in this case, American forces — near the town of Wurzburg. The game comes with four scenarios.
TCS – The Tactical Combat Series simulates 20th century platoon level battles. OCS – The Operational Combat Series simulates 20th century battles at levels ranging from battalions to divisions. SCS – The Standard Combat Series is a general system which is easy (yet still challenging) and allows simulation of a wide range of battles.
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Disney board game series: 101 Dalmatians Game (1991) Aladdin: The Magic Carpet Game (1992) Aladdin: The Series (1994) Chip'n Dale: Rescue Rangers Game (1991) Cinderella Storybook (puzzle game) (1989) Disney Presents Cartoon Classics VCR Board Game (1986) Disney Presents Movie Classics VCR Board Game (1980) Disney Princess Gowns & Crowns Game (2005)
Gulf Strike: Land, Air and Sea Combat in the Persian Gulf: Victory Games: 1983: Harpoon: Modern Naval Wargame Rules: Game Designers' Workshop: 1981: High Tide: The Cold War, 1980–1989: Clash of Arms Games: 2003: Hof Gap: The Nurnberg Pincer – Central Front Series, Volume 2: Simulations Publications, Inc. 1980: The Hunt for Red October: TSR ...
In The Guide to Simulations/Games for Education and Training, Richard Rydzel found the game to be unsuitable for classroom use, saying, "This game is far too complex for the usual gamer and cannot be used in a normal classroom situation. It is a very thorough and interesting game, but due to its complexity it will be played only by air war ...
In his 1977 book The Comprehensive Guide to Board Wargaming, Nicholas Palmer noted the relatively high rating of this game in a 1977 poll conducted by SPI (44th out of 209 games), commenting "The poll takes a jaundiced view of many operational-level games, but it rates this one well, and with good reason." Palmer liked the back-and-forth nature ...