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This is a list of software palettes used by computers. Systems that use a 4-bit or 8-bit pixel depth can display up to 16 or 256 colors simultaneously. Many personal computers in the early 1990s displayed at most 256 different colors, freely selected by software (either by the user or by a program) from their wider hardware's RGB color palette.
Systems with a 9-bit RGB palette use 3 bits for each of the red, green, and blue color components. This results in a (2 3) 3 = 8 3 = 512-color palette as follows: 9-bit RGB systems include the following: Atari ST (Normally 4 to 16 at once without tricks) MSX2 computers (up to 16 at once) Sega Genesis video game console, (64 colors at once) Sega ...
These functions are precious for console or mobile game graphics where some specific color indices in the palette are required for special effects: Palette swap, Color cycling, transparent color for sprites. The user interface is mouse-driven with a toolbar for common tools, and some modal dialog windows.
ColorBrewer is an online tool for selecting map color schemes based on palettes created by Cynthia Brewer. [1] It was launched in 2002 by Brewer, Mark Harrower, and The Pennsylvania State University. Suggested color schemes are based on data type (sequential, diverging, or qualitative).
This article is a list of the color palettes for notable computer graphics, terminals and video game console hardware.. Only a sample and the palette's name are given here. More specific articles are linked from the name of each palette, for the test charts, samples, simulated images, and further technical details (including referenc
In computer graphics, a palette is the set of available colors from which an image can be made. In some systems, the palette is fixed by the hardware design, and in others it is dynamic, typically implemented via a color lookup table (CLUT), a correspondence table in which selected colors from a certain color space's color reproduction range are assigned an index, by which they can be referenced.
A screenshot of the GTK+ 2 color picker. A screenshot of the Qt color picker. GIMP color picker.. A color picker (also color chooser or color tool) is a graphical user interface widget, usually found within graphics software or online, used to select colors and, in some cases, to create color schemes (the color picker might be more sophisticated than the palette included with the program).
160 × 200 with 16 colors (equivalent to the graphical quality of many contemporary 8-bit home computers and games consoles, using the same 16 KB memory size and machine bandwidth as the original CGA modes, and analogous to/somewhat able to share graphics assets with CGA's "composite color" mode whilst remaining displayable on RGB monitors)