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Civilization: Call to Power is a turn-based strategy game developed by Activision for Microsoft Windows as an attempt to capitalize on the success of the Civilization computer games by Sid Meier. It was ported to Linux by Loki Software , as well as BeOS by Wildcard Design, becoming one of the very few commercial games for that operating system.
The following is a list of Activision games from 1980 to 1999. Title ... IBM PC (self-booting) ... The Great Game: Windows: February 29, 1996: Activision MechWarrior ...
Next Generation reviewed the Macintosh version of the game, rating it one star out of five, and stated that "These games are simple, they're no-frills, and some of them are still fun... for about five minutes After that point, nostalgia had better keep you awake buddy-san because these Jurassic turds won't."
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The games' InvisiClues were not included as before; instead, a card advertising a pay-per-minute hint line was included in the package. In addition to being dual-format (MS-DOS and Apple Macintosh), the CD-ROM version included three extra games: James Clavell's ShÅgun; Arthur: The Quest for Excalibur; Journey
Activision had advised players only to download the game demo from their website. [7] Due to the amount of patches which made the game more CPU-intensive, primary Amiga developer and later AmigaOS developer Hyperion Entertainment had to eventually cancel the AmigaOS version due to the lack of hardware at the time.
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Call to Power II is a PC turn-based strategy game released by Activision as a sequel to Civilization: Call to Power, which itself was named after the Civilization series by Sid Meier; this game could not have "Civilization" in its title because the license to the Civilization name was lost.