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Sonic 2 Long Version is a hack of Sonic the Hedgehog 2 that attempts to restore the scrapped levels from the original game's development cycle, such as Sand Shower (or Dust Hill), Genocide City (or Cyber City) and Hidden Palace. [51] An unofficial Hebrew translation of the original Sonic the Hedgehog was released by Barashka in 2017. [52]
Other games that have music hacking as part of their research and hacking communities are the NES Mega Man games, Final Fantasy VI, and the Mega Drive (Genesis) Sonic the Hedgehog games. As many Game Boy Advance games use the M4A Engine (informally called "Sappy Driver" and officially known as "MusicPlayer2000" or MP2k) for music, the program ...
A hack of International Superstar Soccer 64 by Konami that added in South American teams. The title screen intro animation was a popular rickroll-like Internet meme for some time. Nintendo 64: 1998 Sonic the Hedgehog 2: A hack of Sparkster that replaces the main character's sprites with Sonic. Super NES 1998
An add-on by the name of Sonic Origins Plus was released in 2023, which added all twelve Game Gear Sonic games: Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic Chaos, Sonic Triple Trouble, Sonic Drift, Sonic Drift 2, Sonic Spinball, Sonic Blast, Sonic Labyrinth, Tails' Skypatrol, Tails Adventure, and Dr. Robotnik's Mean Bean Machine.
TouchArcade has referred to the remasters of Sonic the Hedgehog and Sonic the Hedgehog 2 as "spectacular". [6] Whitehead has named games such as Ristar, Knuckles' Chaotix, and Dynamite Headdy, as well as non-Sega games like the Castlevania series, as others that would be possible to port to the engine. [3] [5]
Homebrew, when applied to video games, refers to software produced by hobbyists for proprietary video game consoles which are not intended to be user-programmable. The official documentation is often only available to licensed developers, and these systems may use storage formats that make distribution difficult, such as ROM cartridges or encrypted CD-ROMs.
Sonic the Hedgehog [a] is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist.
Sega built their marketing campaign around their new mascot Sonic the Hedgehog, [5] pushing the Genesis as the "cooler" alternative to Nintendo's console [6] and inventing the term "Blast Processing" to suggest that the Genesis was capable of handling games with faster motion than the SNES. [7]