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  2. Bufferbloat - Wikipedia

    en.wikipedia.org/wiki/Bufferbloat

    The bufferbloat phenomenon was described as early as 1985. [1] It gained more widespread attention starting in 2009. [2] According to some sources the most frequent cause of high latency ("lag") in online video games is local home network bufferbloat. High latency can render modern online gaming impossible. [3]

  3. Jim Gettys - Wikipedia

    en.wikipedia.org/wiki/Jim_Gettys

    Until January 2009, [1] he was the Vice President of Software at the One Laptop per Child project, [2] working on the software for the OLPC XO-1. [3] From 2009 through 2014, he worked at Alcatel-Lucent Bell Labs. Gettys was the co-founder of the group investigating bufferbloat and the effect it has on the performance of the Internet. [4]

  4. Network scheduler - Wikipedia

    en.wikipedia.org/wiki/Network_scheduler

    Bufferbloat is a phenomenon in packet-switched networks in which excess buffering of packets causes high latency and packet delay variation. Bufferbloat can be addressed by a network scheduler that strategically discards packets to avoid an unnecessarily high buffering backlog. Examples include CoDel, FQ-CoDel and random early detection.

  5. CoDel - Wikipedia

    en.wikipedia.org/wiki/CoDel

    It is designed to overcome bufferbloat in networking hardware, such as routers, by setting limits on the delay network packets experience as they pass through buffers in this equipment. CoDel aims to improve on the overall performance of the random early detection (RED) algorithm by addressing some of its fundamental misconceptions, as ...

  6. Category:Video games by year - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_by_year

    2004 in video games; 2005 in video games; 2006 in video games; 2007 in video games; 2008 in video games; 2009 in video games; 2010 in video games; 2011 in video games; 2012 in video games; 2013 in video games; 2014 in video games; 2015 in video games; 2016 in video games; 2017 in video games; 2018 in video games; 2019 in video games; 2020 in ...

  7. Talk:Bufferbloat - Wikipedia

    en.wikipedia.org/wiki/Talk:Bufferbloat

    Technical literature first documents the problem as far back as the 1980s, although the term "bufferbloat" was not yet in use. I'll grant that Gettys may have been the first person to use the term, but that must have been years before 2010.

  8. Lists of video games - Wikipedia

    en.wikipedia.org/wiki/Lists_of_video_games

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file

  9. Category:Video games - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games

    Video games by game mode (2 C) Video games by narrative form (4 C) Video games by company (2,413 C) ... out of 2 total. This list may not reflect recent changes. ...