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In physics and engineering, a free body diagram (FBD; also called a force diagram) [1] is a graphical illustration used to visualize the applied forces, moments, and resulting reactions on a free body in a given condition. It depicts a body or connected bodies with all the applied forces and moments, and reactions, which act on the body(ies).
Figure 1: Parallelogram construction for adding vectors. This construction has the same result as moving F 2 so its tail coincides with the head of F 1, and taking the net force as the vector joining the tail of F 1 to the head of F 2. This procedure can be repeated to add F 3 to the resultant F 1 + F 2, and so forth.
In order to define the twist of a rigid body, we must consider its movement defined by the parameterized set of spatial displacements, D(t) = ([A(t)], d(t)), where [A] is a rotation matrix and d is a translation vector. This causes a point p that is fixed in moving body coordinates to trace a curve P(t) in the fixed frame given by
The resultant vector is invariant of rotation of basis. Due to the dependence on handedness, the cross product is said to be a pseudovector. In connection with the cross product, the exterior product of vectors can be used in arbitrary dimensions (with a bivector or 2-form result) and is independent of the orientation of the space.
The Möller–Trumbore ray-triangle intersection algorithm, named after its inventors Tomas Möller and Ben Trumbore, is a fast method for calculating the intersection of a ray and a triangle in three dimensions without needing precomputation of the plane equation of the plane containing the triangle. [1]
In physics and engineering, a resultant force is the single force and associated torque obtained by combining a system of forces and torques acting on a rigid body via vector addition. The defining feature of a resultant force, or resultant force-torque, is that it has the same effect on the rigid body as the original system of forces. [ 1 ]
The vector projection (also known as the vector component or vector resolution) of a vector a on (or onto) a nonzero vector b is the orthogonal projection of a onto a straight line parallel to b. The projection of a onto b is often written as proj b a {\displaystyle \operatorname {proj} _{\mathbf {b} }\mathbf {a} } or a ∥ b .
Vector algebra relations — regarding operations on individual vectors such as dot product, cross product, etc. Vector calculus identities — regarding operations on vector fields such as divergence, gradient, curl, etc.