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id Software LLC (/ ɪ d /) is an American video game developer based in Richardson, Texas.It was founded on February 1, 1991, by four members of the computer company Softdisk: programmers John Carmack and John Romero, game designer Tom Hall, and artist Adrian Carmack.
Developed by Raven Software and published as shareware by id Software: "City of the Damned" was released for free, with the other two episodes available for purchase [8] Published as a retail title by GT Interactive as Heretic: Shadow of the Serpent Riders in 1996, with two additional episodes: "The Ossuary" and "The Stagnant Demesne" [ 107 ]
Quake family tree, showing engines and a selection of games based on the Quake engine. id Tech is a series of separate game engines designed and developed by id Software.Prior to the presentation of the id Tech 5-based game Rage in 2011, the engines lacked official designation and as such were simply referred to as the Doom and Quake engines, from the name of the main game series the engines ...
id Tech 5 is a proprietary game engine developed by id Software. It followed its predecessors, id Tech 1 , 2 , 3 and 4 , all of which had subsequently been published under the GNU General Public License .
id Tech 6 is a multiplatform game engine developed by id Software. It is the successor to id Tech 5 and was first used to create the 2016 video game Doom. Internally, the development team also used the codename id Tech 666 to refer to the engine. [1] The PC version of the engine is based on Vulkan API and OpenGL API.
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The Quake engine (id Tech 2), is the game engine developed by id Software to power their 1996 video game Quake. It featured true 3D real-time rendering . Since 1999, it has been licensed under the terms of GNU General Public License v2.0 or later .
Robert Allen Duffy [1] is an American video game programmer who has been working for id Software since 1999. [2] In 1999, Duffy created the map editor for Quake III Arena . Since 2013, Duffy has been serving as the chief technology officer of id Software.