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  2. Comparison of programming languages (associative array)

    en.wikipedia.org/wiki/Comparison_of_programming...

    The relatively new System.Collections.Immutable package, available in .NET Framework versions 4.5 and above, and in all versions of .NET Core, also includes the System.Collections.Immutable.Dictionary<TKey, TValue> type, which is implemented using an AVL tree. The methods that would normally mutate the object in-place instead return a new ...

  3. AVL tree - Wikipedia

    en.wikipedia.org/wiki/AVL_tree

    Animation showing the insertion of several elements into an AVL tree. It includes left, right, left-right and right-left rotations. Fig. 1: AVL tree with balance factors (green) In computer science, an AVL tree (named after inventors Adelson-Velsky and Landis) is a self-balancing binary search tree.

  4. Association list - Wikipedia

    en.wikipedia.org/wiki/Association_list

    The disadvantage of association lists is that the time to search is O(), where n is the length of the list. [3] For large lists, this may be much slower than the times that can be obtained by representing an associative array as a binary search tree or as a hash table.

  5. List of data structures - Wikipedia

    en.wikipedia.org/wiki/List_of_data_structures

    This is a list of well-known data structures. For a wider list of terms, see list of terms relating to algorithms and data structures. For a comparison of running times for a subset of this list see comparison of data structures.

  6. Associative array - Wikipedia

    en.wikipedia.org/wiki/Associative_array

    The program can create a complete text representation of any group of objects by calling these methods, which are almost always already implemented in the base associative array class. [23] For programs that use very large data sets, this sort of individual file storage is not appropriate, and a database management system (DB) is required. Some ...

  7. Join-based tree algorithms - Wikipedia

    en.wikipedia.org/wiki/Join-based_tree_algorithms

    In 2016, Blelloch et al. formally proposed the join-based algorithms, and formalized the join algorithm for four different balancing schemes: AVL trees, red–black trees, weight-balanced trees and treaps. In the same work they proved that Adams' algorithms on union, intersection and difference are work-optimal on all the four balancing schemes.

  8. Priority search tree - Wikipedia

    en.wikipedia.org/wiki/Priority_search_tree

    In computer science, a priority search tree is a tree data structure for storing points in two dimensions. It was originally introduced by Edward M. McCreight. [1] It is effectively an extension of the priority queue with the purpose of improving the search time from O(n) to O(s + log n) time, where n is the number of points in the tree and s is the number of points returned by the search.

  9. Range tree - Wikipedia

    en.wikipedia.org/wiki/Range_tree

    A 1-dimensional range tree on a set of n points is a binary search tree, which can be constructed in (⁡) time. Range trees in higher dimensions are constructed recursively by constructing a balanced binary search tree on the first coordinate of the points, and then, for each vertex v in this tree, constructing a (d−1)-dimensional range tree on the points contained in the subtree of v.