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  2. AVL tree - Wikipedia

    en.wikipedia.org/wiki/AVL_tree

    To split an AVL tree into two smaller trees, those smaller than key k, and those greater than key k, first draw a path from the root by inserting k into the AVL. After this insertion, all values less than k will be found on the left of the path, and all values greater than k will be found on the right.

  3. Comparison of programming languages (associative array)

    en.wikipedia.org/wiki/Comparison_of_programming...

    The relatively new System.Collections.Immutable package, available in .NET Framework versions 4.5 and above, and in all versions of .NET Core, also includes the System.Collections.Immutable.Dictionary<TKey, TValue> type, which is implemented using an AVL tree. The methods that would normally mutate the object in-place instead return a new ...

  4. Associative array - Wikipedia

    en.wikipedia.org/wiki/Associative_array

    This is most commonly implemented in the underlying object model, like .Net or Cocoa, which includes standard functions that convert the internal data into text. The program can create a complete text representation of any group of objects by calling these methods, which are almost always already implemented in the base associative array class ...

  5. Association list - Wikipedia

    en.wikipedia.org/wiki/Association_list

    The disadvantage of association lists is that the time to search is O(), where n is the length of the list. [3] For large lists, this may be much slower than the times that can be obtained by representing an associative array as a binary search tree or as a hash table.

  6. List of data structures - Wikipedia

    en.wikipedia.org/wiki/List_of_data_structures

    This is a list of well-known data structures. For a wider list of terms, see list of terms relating to algorithms and data structures. For a comparison of running times for a subset of this list see comparison of data structures.

  7. Join-based tree algorithms - Wikipedia

    en.wikipedia.org/wiki/Join-based_tree_algorithms

    In 2016, Blelloch et al. formally proposed the join-based algorithms, and formalized the join algorithm for four different balancing schemes: AVL trees, red–black trees, weight-balanced trees and treaps. In the same work they proved that Adams' algorithms on union, intersection and difference are work-optimal on all the four balancing schemes.

  8. Self-balancing binary search tree - Wikipedia

    en.wikipedia.org/wiki/Self-balancing_binary...

    For example, if binary tree sort is implemented with a self-balancing BST, we have a very simple-to-describe yet asymptotically optimal (⁡) sorting algorithm. Similarly, many algorithms in computational geometry exploit variations on self-balancing BSTs to solve problems such as the line segment intersection problem and the point location ...

  9. Tree (graph theory) - Wikipedia

    en.wikipedia.org/wiki/Tree_(graph_theory)

    The depth of a tree is the maximum depth of any vertex. Depth is commonly needed in the manipulation of the various self-balancing trees, AVL trees in particular. The root has depth zero, leaves have height zero, and a tree with only a single vertex (hence both a root and leaf) has depth and height zero.