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  2. File:Non-Programmer's Tutorial for Python 3.pdf - Wikipedia

    en.wikipedia.org/wiki/File:Non-Programmer's...

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.

  3. SymPy - Wikipedia

    en.wikipedia.org/wiki/SymPy

    SymPy is an open-source Python library for symbolic computation. It provides computer algebra capabilities either as a standalone application, as a library to other applications, or live on the web as SymPy Live [2] or SymPy Gamma. [3] SymPy is simple to install and to inspect because it is written entirely in Python with few dependencies.

  4. Project Euler - Wikipedia

    en.wikipedia.org/wiki/Project_Euler

    Project Euler (named after Leonhard Euler) is a website dedicated to a series of computational problems intended to be solved with computer programs. [ 1 ] [ 2 ] The project attracts graduates and students interested in mathematics and computer programming .

  5. Sudoku solving algorithms - Wikipedia

    en.wikipedia.org/wiki/Sudoku_solving_algorithms

    Sudoku can be solved using stochastic (random-based) algorithms. [11] [12] An example of this method is to: Randomly assign numbers to the blank cells in the grid. Calculate the number of errors. "Shuffle" the inserted numbers until the number of mistakes is reduced to zero. A solution to the puzzle is then found.

  6. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    Python sets are very much like mathematical sets, and support operations like set intersection and union. Python also features a frozenset class for immutable sets, see Collection types. Dictionaries (class dict) are mutable mappings tying keys and corresponding values. Python has special syntax to create dictionaries ({key: value})

  7. Random projection - Wikipedia

    en.wikipedia.org/wiki/Random_projection

    In mathematics and statistics, random projection is a technique used to reduce the dimensionality of a set of points which lie in Euclidean space. According to theoretical results, random projection preserves distances well, but empirical results are sparse. [1] They have been applied to many natural language tasks under the name random indexing.

  8. Monte Carlo method - Wikipedia

    en.wikipedia.org/wiki/Monte_Carlo_method

    For example, consider a quadrant (circular sector) inscribed in a unit square. Given that the ratio of their areas is ⁠ π / 4 ⁠, the value of π can be approximated using the Monte Carlo method: [1] Draw a square, then inscribe a quadrant within it. Uniformly scatter a given number of points over the square.

  9. File:Apprendre à programmer avec Python-fr.pdf - Wikipedia

    en.wikipedia.org/wiki/File:Apprendre_à...

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.