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  2. ClassDojo - Wikipedia

    en.wikipedia.org/wiki/ClassDojo

    ClassDojo [3] is an educational technology company. [4] [5] It connects primary school teachers, students and families through communication features, such as a feed for photos and videos from the school day, [6] [7] and messaging that can be translated into more than 35 languages.

  3. Some kids are asking for a 'free summer' — no camp, no ...

    www.aol.com/lifestyle/kids-asking-free-summer-no...

    "A free summer can be an amazing way for kids to learn more about themselves, build skills and practice creative problem-solving when they can’t find something they want to do," adds ...

  4. Practice (learning method) - Wikipedia

    en.wikipedia.org/wiki/Practice_(learning_method)

    Practice is the act of rehearsing a behavior repeatedly, to help learn and eventually master a skill. The word derives from the Greek "πρακτική" ( praktike ), feminine of "πρακτικός" ( praktikos ), "fit for or concerned with action, practical", [ 1 ] and that from the verb "πράσσω" ( prasso ), "to achieve, bring about ...

  5. Google Classroom - Wikipedia

    en.wikipedia.org/wiki/Google_Classroom

    Google Classroom is a free blended learning platform developed by Google for educational institutions that aims to simplify creating, distributing, and grading assignments. . The primary purpose of Google Classroom is to streamline the process of sharing files between teachers and students.

  6. Digital literacy - Wikipedia

    en.wikipedia.org/wiki/Digital_literacy

    Reproduction literacy: the ability to use digital technology to create a new piece of work or combine existing pieces of work to make it your own. Photo-visual literacy: the ability to read and deduce information from visuals. Branching literacy: the ability to successfully navigate in the non-linear medium of digital space.

  7. Classroom management - Wikipedia

    en.wikipedia.org/wiki/Classroom_management

    Establishing procedures, like having children raise their hands when they want to speak, is a type of classroom management technique. Classroom management is the process teachers use to ensure that classroom lessons run smoothly without disruptive behavior from students compromising the delivery of instruction.

  8. GCFLearnFree.org - Wikipedia

    en.wikipedia.org/wiki/GCFLearnFree.org

    The website offers dozens of free, self-paced tutorials in technology, Microsoft Office, work and career, reading, math, and everyday life. [3] [4] All tutorials can be accessed with no registration required, but users can also create a free edu.GCFGlobal.org account to track their learning history and create transcripts of completed tutorials. [5]

  9. Educational video game - Wikipedia

    en.wikipedia.org/wiki/Educational_video_game

    A VTech educational video game. An educational video game is a video game that provides learning or training value to the player. Edutainment describes an intentional merger of video games and educational software into a single product (and could therefore also comprise more serious titles sometimes described under children's learning software).