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  2. Educational video game - Wikipedia

    en.wikipedia.org/wiki/Educational_video_game

    A VTech educational video game. An educational video game is a video game that provides learning or training value to the player. Edutainment describes an intentional merger of video games and educational software into a single product (and could therefore also comprise more serious titles sometimes described under children's learning software).

  3. GCFLearnFree.org - Wikipedia

    en.wikipedia.org/wiki/GCFLearnFree.org

    The website offers dozens of free, self-paced tutorials in technology, Microsoft Office, work and career, reading, math, and everyday life. [3] [4] All tutorials can be accessed with no registration required, but users can also create a free edu.GCFGlobal.org account to track their learning history and create transcripts of completed tutorials. [5]

  4. Learning management system - Wikipedia

    en.wikipedia.org/wiki/Learning_management_system

    An LMS delivers and manages all types of content, including videos, courses, workshops, and documents. In the education and higher education markets, an LMS will include a variety of functionality that is similar to corporate but will have features such as rubrics, teacher and instructor-facilitated learning, a discussion board, and often the use of a syllabus.

  5. Digital literacy - Wikipedia

    en.wikipedia.org/wiki/Digital_literacy

    It concluded that parents often overestimate their level of knowledge, but clearly had an influence on their children's attitude and behavior towards the digital world. It suggests that with proper training programs, parents should have the knowledge in teaching their children about the safety precautions necessary to navigate the digital space ...

  6. Parent education program - Wikipedia

    en.wikipedia.org/wiki/Parent_education_program

    Some focus on parents with children from birth to 3 years old (Hamadani et al., 2006), [10] but others are designed for parents with children from 3 upwards. [11] Typically, programmes that focus on the younger age group have a health, nutrition and/or stimulation focus and those for older children have a social, learning and education focus. [3]

  7. Computers in the classroom - Wikipedia

    en.wikipedia.org/wiki/Computers_in_the_classroom

    Experience has shown, however, that excessive use of computers can be detrimental to a student's basic academic skills. The Organisation for Economic Co-operation and Development has compared average student literacy, numeracy and science skills in 31 countries (considering three large cities in China separately). It also compared the levels of ...

  8. Dying To Be Free - The Huffington Post

    projects.huffingtonpost.com/dying-to-be-free...

    Its treatment centers are modeled after the Healing Place, also part of the network, in Louisville. “Clients work with peers in similar circumstances to motivate one another to adopt social skills and to learn core principles central to Alcoholics Anonymous and Narcotics Anonymous programs,” according to the facility’s promotional materials.

  9. IBM SkillsBuild - Wikipedia

    en.wikipedia.org/wiki/IBM_SkillsBuild

    IBM SkillsBuild is a free education program focused on underrepresented communities in tech, that helps adult learners, and high school and university students and faculty, develop valuable new skills and access career opportunities. The program includes an online platform that is complemented by customized practical learning experiences ...