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  2. Promiscuous mode - Wikipedia

    en.wikipedia.org/wiki/Promiscuous_mode

    In promiscuous mode, some software might send responses to frames even though they were addressed to another machine. However, experienced sniffers can prevent this (e.g., using carefully designed firewall settings). An example is sending a ping (ICMP echo request) with the wrong MAC address but the right IP address.

  3. Lag (video games) - Wikipedia

    en.wikipedia.org/wiki/Lag_(video_games)

    [citation needed] The lower one's ping is, the lower the latency is and the less lag the player will experience. High ping and low ping are commonly used terms in online gaming, where high ping refers to a ping that causes a severe amount of lag; while any level of ping may cause lag, severe lag is usually indicated by a ping of over 100 ms. [4]

  4. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Procedural generation is a common technique in computer programming to automate the creation of certain data according to guidelines set by the programmer. Many games generate aspects of the environment or non-player characters procedurally during the development process in order to save time on asset creation.

  5. Packet loss - Wikipedia

    en.wikipedia.org/wiki/Packet_loss

    Tools such as ping, traceroute, MTR and PathPing use this protocol to provide a visual representation of the path packets are taking, and to measure packet loss at each hop. [ b ] Many routers have status pages or logs, where the owner can find the number or percentage of packets dropped over a particular period.

  6. Hammerspace - Wikipedia

    en.wikipedia.org/wiki/Hammerspace

    Hammerspace (also known as malletspace) is an imaginary extradimensional, instantly accessible storage area in fiction, which is used to explain how characters from animation, comics, and video games can produce objects out of thin air. Typically, when multiple items are available, the desired item is available on the first try or within a ...

  7. Ping of death - Wikipedia

    en.wikipedia.org/wiki/Ping_of_death

    A ping of death is a type of attack on a computer system that involves sending a malformed or otherwise malicious ping to a computer. [1] In this attack, a host sends hundreds of ping requests with a packet size that is large or illegal to another host to try to take it offline or to keep it preoccupied responding with ICMP Echo replies. [2]

  8. Smurf attack - Wikipedia

    en.wikipedia.org/wiki/Smurf_attack

    The dual unicast form is comparable with a regular ping: an ICMP echo request is sent to the patsy (a single host), which sends a single ICMP echo reply (a Smurf) back to the target (the single host in the source address). This type of attack has an amplification factor of 1, which means: just a single Smurf per ping.

  9. Ping-pong scheme - Wikipedia

    en.wikipedia.org/wiki/Ping-pong_scheme

    In routing, a Ping-Pong scheme is a simple algorithm for distributing data packets across two paths. If you had two paths A and B, then the algorithm would randomly start with one of the paths and then switch back and forth between the two. [3] If you were to get the next path from a function call, it would look like this in Python: