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The game was designed for Irem by Takashi Nishiyama. [13] [15] [18] Kung-Fu Master is based on Hong Kong martial arts films.It is a loose adaptation of the Jackie Chan, Sammo Hung, and Yuen Biao film Wheels on Meals (1984), called Spartan X in Japan, specifically the final part of the film which involves Thomas (Jackie Chan) climbing a Spanish castle to rescue Sylvia (Lola Forner), with the ...
[1] [2] It is a sequel to Irem's 1984 coin-operated video game Spartan X (released internationally by Data East under the title of Kung-Fu Master), which was later ported to the Family Computer by Nintendo in 1985. In turn, Spartan X was originally a tie-in to the 1984 Jackie Chan film Wheels on Meals (released as Spartan X in Japan). [3]
Kung Fu Screenshots and short descriptions of other games were also included. As an early published Nintendo work, it featured some errors, including referring to Metroid heroine Samus Aran as a male, and referring to the playable bar in Arkanoid as "Bowse" instead of the proper "Vaus," most likely the result of a translation mistake.
Jackie Chan's Action Kung Fu (ジャッキー・チェン, Jakkī Chen, Jackie Chan) is an action platform video game [1] developed by Now Production and published by Hudson Soft. It was released for the Nintendo Entertainment System in 1990 and for the TurboGrafx-16 in 1991.
Yie-Ar Kung Fu (also released by Casio as GPM-108) King's Valley (also released by Casio as GPM-110) Mopi Ranger (also released by Casio as GPM-111) Pippols; Konami's Ping Pong; Konami's Soccer; Hyper Sports 3; Game Master; Konami's Boxing; Yie-Ar Kung Fu 2 (also released by Casio as GPM-121) Pooyan (released by Hudson as a Bee Card) Japanese ...
The player controls a fighter (in the NES version, he is named "Mr. K" in-game, and "Renegade" in the instruction manual) [7] who must fight a variety of street gangs on the way to save his girlfriend from the gangsters. The controls consists of an eight-way joystick and three actions buttons; left attack, jump and right attack.
Before creating The Way of the Exploding Fist, designer Gregg Barnett converted The Hobbit and Sherlock, two adventures from Beam Software, to the Commodore 64. [4] It was one of the first games to borrow heavily from the Data East arcade game Karate Champ, which was released the previous year.
Tecmo World Wrestling contains more than 20 moves per wrestler, by virtue of not having a dedicated grapple button. Instead, a grapple is initiated whenever the wrestlers walk into each other, and from there, combinations of the joypad and buttons can be used to perform a variety of holds and slams.
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