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The Bard's Tale Construction Set is a computer game creation system that allows for the creation of dungeon crawl video games based on the Bard's Tale game engine. It was developed by Interplay Productions in 1991 and distributed by Electronic Arts. It was released for the Amiga and MS-DOS.
Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...
A game creation system (GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games.
The Official Hamster Republic Role Playing Game Construction Engine (abbreviated as OHRRPGCE and OHR) is a free and open-source, "all-in-one" game creation system. It was designed to allow the quick creation of 2D role-playing video games (RPGs). It was originally written by James Paige in QuickBASIC and released in late 1997 or early 1998.
See Category:SCUMM games: Proprietary: Full name is Script Creation Utility for Maniac Mansion, from the first game it was used with; uses iMUSE and INSANE; ScummVM provides an open source re-creation Scratch: 2007 Yes 2D Cross-platform GPL-2.0-or-later: Serious Engine: Yes 3D Serious Sam series: Proprietary: Shark 3D: C++: Python: Yes 3D ...
The Creation Kit is a modding tool for Creation Engine games. The Creation Kit takes advantage of the Creation Engine's modular nature. It was created by Bethesda Game Studios for the modding community of The Elder Scrolls series. [17] The tool can be used to create worlds, races, NPCs, weapons, update textures, and fix bugs.
MUD2 is the successor of MUD1, Richard Bartle's pioneering Multi-User Dungeon. MUD2 is not a sequel to MUD1, instead being a heavily updated version of MUD1 (MUD1 is officially version 3 of the codebase, MUD2 is version 4) - with the engine being implemented in C, featuring significantly more content than MUD1, and uses a flexible object-oriented scripting language (MUDDLE) to define content ...
Gold Box is a series of role-playing video games produced by Strategic Simulations from 1988 to 1992. The company acquired a license to produce games based on the Advanced Dungeons & Dragons role-playing game from TSR, Inc. [1] These games share a common game engine that came to be known as the "Gold Box Engine" after the gold-colored boxes in which most games of the series were sold.