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Grand Theft Auto Online launched on 1 October 2013, two weeks after Grand Theft Auto V 's release. [84] Many players reported connection difficulties and game freezes during load screens. [ 85 ] [ 86 ] Rockstar released a technical patch on 5 October in an effort to resolve the issues, [ 87 ] but problems persisted the second week as some ...
Cars was announced on February 7, 2006, [5] and was later announced for Wii and Xbox 360. [6] [7] Rainbow Studios known at the time for the MX vs. ATV series, led development for the primary version of the game, consisting of platforms PlayStation 2, GameCube, Xbox and Xbox 360. This version would be used as a base for the Xbox 360 and Wii ports.
PlayStation 3, Windows, Xbox 360 [117] 2009 Grand Theft Auto IV: The Lost and Damned: PlayStation 3, Windows, Xbox 360 [121] Grand Theft Auto: Chinatown Wars: Android, Fire OS, iOS, Nintendo DS, PlayStation Portable Co-developed with Rockstar Leeds [116] Grand Theft Auto: The Ballad of Gay Tony: PlayStation 3, Windows, Xbox 360 [121] 2010 Red ...
The Xbox 360 version of Grand Theft Auto 5 will ship on two discs, Rockstar confirmed today. Additionally, both the Xbox 360 and PS3 version (one disc) will have installation requirements. "Grand ...
Grand Theft Auto: Double Pack [31] Rockstar Games: See GTA 3 and Vice City entries. [ref 1] Grand Theft Auto: San Andreas: Rockstar Games: Audio sometimes cuts out randomly during cutscenes, or sometimes audio lag. Vehicle explosions would cause it to flicker. Most notably the fire trucks. XO [32] [33] Grand Theft Auto: Vice City: Rockstar Games
Grand Theft Auto Double Pack was released in 2003 for the PlayStation 2 and Xbox, and includes both Grand Theft Auto III and Vice City. [34] Grand Theft Auto: The Trilogy is a compilation of III , Vice City , and San Andreas , and was first released in 2005 for the Xbox. [ 35 ]
Xbox 360: Mad Doc Software: Windows: October 21, 2008: Rockstar New England [74] Grand Theft Auto IV: PlayStation 3: April 29, 2008: Rockstar North [75] Xbox 360: Windows: December 2, 2008: Rockstar Toronto [76] Midnight Club: Los Angeles: PlayStation 3: October 21, 2008: Rockstar San Diego [77] PlayStation Portable: Xbox 360: Grand Theft Auto ...
Preliminary work on Grand Theft Auto V began around Grand Theft Auto IV ' s release in April 2008; full development lasted approximately three years. [1] Rockstar North 's core 360-person team co-opted studios around the world owned by parent company Rockstar Games to facilitate development between a full team of over 1,000. [ 2 ]