enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Bézier surface - Wikipedia

    en.wikipedia.org/wiki/Bézier_surface

    As with Bézier curves, a Bézier surface is defined by a set of control points. Similar to interpolation in many respects, a key difference is that the surface does not, in general, pass through the central control points; rather, it is "stretched" toward them as though each were an attractive force.

  3. File:Bézier surface example.svg - Wikipedia

    en.wikipedia.org/wiki/File:Bézier_surface...

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses ...

  4. List of 3D modeling software - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_modeling_software

    Following is a list of notable software, computer programs, used to develop a mathematical representation of any three dimensional surface of objects, as 3D computer graphics, also called 3D modeling.

  5. Bézier triangle - Wikipedia

    en.wikipedia.org/wiki/Bézier_triangle

    An example Bézier triangle with control points marked. A cubic Bézier triangle is a surface with the equation (,,) = (+ +) = + + + + + + + + +where α 3, β 3, γ 3, α 2 β, αβ 2, β 2 γ, βγ 2, αγ 2, α 2 γ and αβγ are the control points of the triangle and s, t, u (with 0 ≤ s, t, u ≤ 1 and s + t + u = 1) are the barycentric coordinates inside the triangle.

  6. Boundary representation - Wikipedia

    en.wikipedia.org/wiki/Boundary_representation

    Boundary representation has also been extended to allow special, non-solid model types called non-manifold models. As described by Braid, normal solids found in nature have the property that, at every point on the boundary, a small enough sphere around the point is divided into two pieces, one inside and one outside the object.

  7. Biharmonic Bézier surface - Wikipedia

    en.wikipedia.org/wiki/Biharmonic_Bézier_surface

    A biharmonic Bézier surface is a smooth polynomial surface which conforms to the biharmonic equation and has the same formulations as a Bézier surface. This formulation for Bézier surfaces was developed by Juan Monterde and Hassan Ugail .

  8. Free-form deformation - Wikipedia

    en.wikipedia.org/wiki/Free-form_deformation

    In computer graphics, free-form deformation (FFD) is a geometric technique used to model simple deformations of rigid objects. It is based on the idea of enclosing an object within a cube or another hull object, and transforming the object within the hull as the hull is deformed.

  9. Bézier curve - Wikipedia

    en.wikipedia.org/wiki/Bézier_curve

    The mathematical basis for Bézier curves—the Bernstein polynomials—was established in 1912, but the polynomials were not applied to graphics until some 50 years later when mathematician Paul de Casteljau in 1959 developed de Casteljau's algorithm, a numerically stable method for evaluating the curves, and became the first to apply them to computer-aided design at French automaker Citroën ...

  1. Related searches bezier surface sketchup free download 3d models from deviantart cute

    bezier surface sketchup free download 3d models from deviantart cute party