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  2. Conway's Game of Life - Wikipedia

    en.wikipedia.org/wiki/Conway's_Game_of_Life

    The Game of Life, also known as Conway's Game of Life or simply Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970. [1] It is a zero-player game, [2] [3] meaning that its evolution is determined by its initial state, requiring no further input. One interacts with the Game of Life by creating an initial ...

  3. Template:Conway's Game of Life gadget/doc - Wikipedia

    en.wikipedia.org/wiki/Template:Conway's_Game_of...

    Use this template to create an interactive instance of Conway's Game of Life Template parameters This template prefers block formatting of parameters. Parameter Description Type Status Autoplay autoplay Start the game automatically Example yes Boolean optional Width width Width of the instance, in pixels Default 300 Example 600 Number optional Height height Height of the instance, in pixels ...

  4. Template:Conway's Game of Life/sandbox - Wikipedia

    en.wikipedia.org/wiki/Template:Conway's_Game_of...

    {{Conway's Game of Life | state = expanded}} will show the template expanded, i.e. fully visible. {{ Conway's Game of Life | state = autocollapse }} will show the template autocollapsed, i.e. if there is another collapsible item on the page (a navbox, sidebar , or table with the collapsible attribute ), it is hidden apart from its title ...

  5. Still life (cellular automaton) - Wikipedia

    en.wikipedia.org/wiki/Still_life_(cellular...

    There are many naturally occurring still lifes in Conway's Game of Life. A random initial pattern will leave behind a great deal of debris, containing small oscillators and a large variety of still lifes. The most common still life (i.e. that most likely to be generated from a random initial state) is the block. [3]

  6. Puffer train - Wikipedia

    en.wikipedia.org/wiki/Puffer_train

    The first known puffer, in Conway's Game of Life, was discovered by Bill Gosper; it is a dirty puffer, but eventually stabilizes to leave a pattern of debris that repeats every 140 generations. [1] Since then, many puffers have been discovered for this cellular automaton, with many different speeds and periods. [2]

  7. LifeWiki - Wikipedia

    en.wikipedia.org/wiki/LifeWiki

    LifeWiki's homepage. LifeWiki is a wiki dedicated to Conway's Game of Life. [1] [2] It hosts over 2000 articles on the subject [3] and a large collection of Life patterns stored in a format based on run-length encoding [4] that it uses to interoperate with other Life software such as Golly.

  8. Spaceship (cellular automaton) - Wikipedia

    en.wikipedia.org/wiki/Spaceship_(cellular_automaton)

    For example, in Conway's Game of Life, the ability of the glider (Life's simplest spaceship) to transmit information is part of a proof that Life is Turing-complete. In March 2016, the unexpected discovery of a small but high-period spaceship enthused the Game of Life community. It was named "copperhead". [1]

  9. Spark (cellular automaton) - Wikipedia

    en.wikipedia.org/wiki/Spark_(cellular_automaton)

    The fumarole, a period-5 oscillator in Conway's Game of Life.The two live cells appearing at the top of the pattern every five generations are considered a spark. In Conway's Game of Life and similar cellular automaton rules, a spark is a small collection of live cells that appears at the edge of some larger pattern such as a spaceship or oscillator, then quickly dies off.

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