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  2. Lag (video games) - Wikipedia

    en.wikipedia.org/wiki/Lag_(video_games)

    [citation needed] The lower one's ping is, the lower the latency is and the less lag the player will experience. High ping and low ping are commonly used terms in online gaming, where high ping refers to a ping that causes a severe amount of lag; while any level of ping may cause lag, severe lag is usually indicated by a ping of over 100 ms. [4]

  3. Round-trip delay - Wikipedia

    en.wikipedia.org/wiki/Round-trip_delay

    RTT is a measure of the amount of time taken for an entire message to be sent to a destination and for a reply to be sent back to the sender. The time to send the message to the destination in its entirety is known as the network latency, and thus RTT is twice the latency in the network plus a processing delay at the destination.

  4. Latency (engineering) - Wikipedia

    en.wikipedia.org/wiki/Latency_(engineering)

    Latency, from a general point of view, is a time delay between the cause and the effect of some physical change in the system being observed. Lag, as it is known in gaming circles, refers to the latency between the input to a simulation and the visual or auditory response, often occurring because of network delay in online games.

  5. Ping flood - Wikipedia

    en.wikipedia.org/wiki/Ping_flood

    A ping flood is a simple denial-of-service attack where the attacker overwhelms the victim with ICMP "echo request" packets. [1] This is most effective by using the flood option of ping which sends ICMP packets as fast as possible without waiting for replies.

  6. Network delay - Wikipedia

    en.wikipedia.org/wiki/Network_delay

    Graphical depiction of contributions to network delay. Network delay is a design and performance characteristic of a telecommunications network.It specifies the latency for a bit of data to travel across the network from one communication endpoint to another.

  7. ping (networking utility) - Wikipedia

    en.wikipedia.org/wiki/Ping_(networking_utility)

    [1] [2] The backronym Packet InterNet Groper for PING has been used for over 30 years, and although Muuss says that from his point of view, PING was not intended as an acronym, he has acknowledged Mills' expansion of the name. [1] [3] The first released version was public domain software; all subsequent versions have been licensed under the BSD ...

  8. Packet loss - Wikipedia

    en.wikipedia.org/wiki/Packet_loss

    Packet loss is either caused by errors in data transmission, typically across wireless networks, [1] [2] or network congestion. [3]: 36 Packet loss is measured as a percentage of packets lost with respect to packets sent. The Transmission Control Protocol (TCP) detects packet loss and performs retransmissions to ensure reliable messaging.

  9. Flooding (computer networking) - Wikipedia

    en.wikipedia.org/wiki/Flooding_(computer_networking)

    In the case of a ping flood or a denial of service attack, it can be harmful to the reliability of a computer network. Messages can become duplicated in the network further increasing the load on the network as well as requiring an increase in processing complexity to disregard duplicate messages.