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This is a list of games made on the CD-i format, [1] [2] [3] organised alphabetically by name. It includes cancelled games as well as actual releases. There are currently 208 games on this list; the vast majority were published by Philips Interactive Media.
Models in the 200 series were designed for general consumption, and were available at major home electronics outlets around the world. The Philips CDI 910 is the American version of the CDI 205, the most basic model in the series and the first Philips CD-i model, released in December 1991.
Sucker for Love: Date to Die For: Win: Dating sim, visual novel: Akabaka DreadXP [297] Tales of Kenzera: Zau: Win, NS, PS5, XSX/S: Metroidvania: Surgent Studios Electronic Arts [298] Teenage Mutant Ninja Turtles Arcade: Wrath of the Mutants: Win, NS, PS4, PS5, XBO, XSX/S: Arcade, beat 'em up: Raw Thrills, Cradle Games GameMill Entertainment ...
Iron Banner, a monthly Crucible event where level advantages are enabled, returned post-Rise of Iron ' s release on October 4, 2016. With it came a new quest, as well as a new character, Lady Efrideet, a former Iron Lord thought to be dead who has taken over as the Iron Banner vendor in place of Lord Saladin, who is focused on the SIVA Crisis.
[1] [2] Development continued for the next year until its full release on February 16, 2023, on Xbox One, Xbox Series S/X, PS4, PS5, and the Epic Games Store [3]. The platform was released later on Steam on April 13, 2023 [4], and on the Nintendo Switch on July 6, 2023 [5], albeit with a limited roster. The Nintendo Switch version also has a ...
Hearts of Iron IV was announced in 2014 and was originally slated for a late 2015 release. [11] At E3 2015 , creative director Johan Andersson confirmed that the game would be pushed back from its original release window, with the new release date being scheduled for the first quarter of 2016.
As a hit-driven business, the great majority of the video game industry's software releases have been commercial disappointments.In the early 21st century, industry commentators made these general estimates: 10% of published games generated 90% of revenue; [1] that around 3% of PC games and 15% of console games have global sales of more than 100,000 units per year, with even this level ...
This page was last edited on 24 September 2024, at 19:07 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.
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