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  2. GNS theory - Wikipedia

    en.wikipedia.org/wiki/GNS_theory

    GNS theory is an informal field of study developed by Ron Edwards which attempts to create a unified theory of how role-playing games work. Focused on player behavior, in GNS theory participants in role-playing games organize their interactions around three categories of engagement: Gamism, Narrativism and Simulation.

  3. Sociology of leisure - Wikipedia

    en.wikipedia.org/wiki/Sociology_of_leisure

    The realm of freedom is a true definition of leisure as it embraces doing activities out of the want, pleasure to do so. Whereas living to survive and work, eat, sleep would be in the realm of necessity. [7] An example of a leisure activity: American soldiers playing a card game.

  4. Models of communication - Wikipedia

    en.wikipedia.org/wiki/Models_of_communication

    Shannon–Weaver model of communication [86] The Shannon–Weaver model is another early and influential model of communication. [10] [32] [87] It is a linear transmission model that was published in 1948 and describes communication as the interaction of five basic components: a source, a transmitter, a channel, a receiver, and a destination.

  5. Play (activity) - Wikipedia

    en.wikipedia.org/wiki/Play_(activity)

    Playfulness by Paul Manship. Play is a range of intrinsically motivated activities done for recreation. [1] Play is commonly associated with children and juvenile-level activities, but may be engaged in at any life stage, and among other higher-functioning animals as well, most notably mammals and birds.

  6. Recreation - Wikipedia

    en.wikipedia.org/wiki/Recreation

    Recreation is an essential part of human life and finds many different forms which are shaped naturally by individual interests but also by the surrounding social construction. [2] Recreational activities can be communal or solitary, active or passive, outdoors or indoors, healthy or harmful, and useful for society or detrimental.

  7. Game theory in communication networks - Wikipedia

    en.wikipedia.org/wiki/Game_theory_in...

    Coalitional game theory is a branch of game theory that deals with cooperative behavior. In a coalitional game, the key idea is to study the formation of cooperative groups, i.e., coalitions among a number of players. By cooperating, the players can strengthen their position in a given game as well as improve their utilities.

  8. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. Congestion game - Wikipedia

    en.wikipedia.org/wiki/Congestion_game

    The research of congestion games was initiated by the American economist Robert W. Rosenthal in 1973. [1] He proved that every congestion game has a Nash equilibrium in pure strategies (aka pure Nash equilibrium, PNE). During the proof, he in fact proved that every congestion game is an exact potential game.