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The player then transfers crew to and from the space station and assigns them to research tasks. Completing these tasks awards the player with government contracts that supplement NASA's budget. A math bug (or intentional cheat) in the game allows an infinite supply of money, if the player allocated more than $10,000K to any budget.
The main purpose of Space Shuttle Mission 2007 is to allow the gamer to experience real historical NASA Space Shuttle missions from liftoff (T-00:01:50:00) to landing. . Initially, Space Shuttle Mission 2007 was released with a set of 11 missions but as time passed, the development team has been releasing new missions as free
SpaceStationSim is a space station simulation video game by American studio Vision Videogames. [4] The game was developed with cooperation from NASA [4] [5] [6] and the Japanese Space Administration. [7] [8] A PlayStation 2 version for the game was announced but never released. [6]
Moonbase Alpha is a simulation video game based on potential Moon base programs. It was made by the Army Game Studio, developers of America's Army, and Virtual Heroes, Inc. in conjunction with NASA Learning Technologies. The game was released on July 6, 2010, as a free download on Steam. [2]
SpaceEngine is an interactive 3D planetarium and astronomy software [2] initially developed by Russian astronomer and programmer Vladimir Romanyuk. [3] Development is now continued by Cosmographic Software, an American company founded by Romanyuk and the SpaceEngine Team in February 2022, based in Connecticut.
This is a sourced index of commercial space flight simulation games.The list is categorized into four sections: space flight simulators, space flight simulators with an added element of combat, space combat simulators with an added element of trading, and unreleased space flight simulators.
Free to Play Digital Combat Simulator: Eagle Dynamics: ... Virtual Heroes, Army Game Studio NASA: Strategy, Simulation: Microsoft Windows July 6. 2010 July 6, 2010
Punt was a fork of the .NET NASA WorldWind project, and was started by two members of the free software community who had made contributions to WorldWind. Punt was based on the code in WorldWind 1.3.2, but its initial release has features not found in WorldWind 1.3.2 or 1.3.3 (such as support for multiple languages).