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  2. Compatibility of C and C++ - Wikipedia

    en.wikipedia.org/wiki/Compatibility_of_C_and_C++

    A common practice for header files to maintain both C and C++ compatibility is to make its declaration be extern "C" for the scope of the header: [21] /* Header file foo.h */ #ifdef __cplusplus /* If this is a C++ compiler, use C linkage */ extern "C" { #endif /* These functions get C linkage */ void foo (); struct bar { /* ... */ }; #ifdef ...

  3. Microsoft Visual C++ - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Visual_C++

    Microsoft Visual C++ (MSVC) is a compiler for the C, C++, C++/CLI and C++/CX programming languages by Microsoft.MSVC is proprietary software; it was originally a standalone product but later became a part of Visual Studio and made available in both trialware and freeware forms.

  4. C++ syntax - Wikipedia

    en.wikipedia.org/wiki/C++_syntax

    Traditionally, C++ code would be divided between a header file (typically with extension .h, .hpp or .hh) and a source file (typically with extension .cpp or .cc). The header file usually contained declarations of symbols while the source file contained the actual implementation, such as function implementations.

  5. Translation unit (programming) - Wikipedia

    en.wikipedia.org/wiki/Translation_unit_(programming)

    The bulk of a project's code is typically held in files with a .c suffix (or .cpp, .cxx or .cc for C++, of which .cpp is used most conventionally). Files intended to be included typically have a .h suffix ( .hpp or .hh are also used for C++, but .h is the most common even for C++), and generally do not contain function or variable definitions ...

  6. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    C++ programmers expect the latter on every major implementation of C++; it includes aggregate types (vectors, lists, maps, sets, queues, stacks, arrays, tuples), algorithms (find, for_each, binary_search, random_shuffle, etc.), input/output facilities (iostream, for reading from and writing to the console and files), filesystem library ...

  7. Single compilation unit - Wikipedia

    en.wikipedia.org/wiki/Single_Compilation_Unit

    Single compilation unit (SCU) is a computer programming technique for the C and C++ languages, which reduces compilation time for programs spanning multiple files. Specifically, it allows the compiler to keep data from shared header files, definitions and templates, so that it need not recreate them for each file.

  8. Class implementation file - Wikipedia

    en.wikipedia.org/wiki/Class_implementation_file

    This example will use "ExampleClass". A notable difference between C++ and Objective-C when making use of these implementation files is the extensions used at the end of the files. In C++ it will be .cpp [14] and in Objective-C it will be .m, [15] but both will use the same .h extension for their header file(s) [16] [17] as shown in the example ...

  9. Clang - Wikipedia

    en.wikipedia.org/wiki/Clang

    Comparisons in November 2016 between GCC 4.8.2 versus clang 3.4, on a large harness of test files shows that GCC outperforms clang by approximately 17% on well-optimized source code. Test results are code-specific, and unoptimized C source code can reverse such differences. The two compilers thus seem broadly comparable. [31] [unreliable source]