enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. The Centipede's Dilemma - Wikipedia

    en.wikipedia.org/wiki/The_Centipede's_Dilemma

    "The Centipede's Dilemma" is a short poem that has lent its name to a psychological effect called the centipede effect or centipede syndrome. The centipede effect occurs when a normally automatic or unconscious activity is disrupted by consciousness of it or reflection on it.

  3. Category:Dilemmas - Wikipedia

    en.wikipedia.org/wiki/Category:Dilemmas

    Download as PDF; Printable version; In other projects ... Böckenförde dilemma; C. Catch-22 (logic) The Centipede's Dilemma;

  4. Category:Centipedes - Wikipedia

    en.wikipedia.org/wiki/Category:Centipedes

    Download as PDF; Printable version; In other projects ... Pages in category "Centipedes" ... The Centipede's Dilemma; Centipede; Craterostigmomorpha; D. Devonobiidae;

  5. Game theory - Wikipedia

    en.wikipedia.org/wiki/Game_theory

    Download as PDF; Printable version; ... such as the centipede game, guess 2/3 of the average game, ... -5, −5 The prisoner's dilemma:

  6. Category:Fables - Wikipedia

    en.wikipedia.org/wiki/Category:Fables

    Download as PDF; Printable version; In other projects ... Works based on fables (2 C, 5 P) ... The Centipede's Dilemma;

  7. Centipede game - Wikipedia

    en.wikipedia.org/wiki/Centipede_game

    In game theory, the centipede game, first introduced by Robert Rosenthal in 1981, is an extensive form game in which two players take turns choosing either to take a slightly larger share of an increasing pot, or to pass the pot to the other player. The payoffs are arranged so that if one passes the pot to one's opponent and the opponent takes ...

  8. Talk:The Centipede's Dilemma - Wikipedia

    en.wikipedia.org/wiki/Talk:The_Centipede's_Dilemma

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file

  9. Deadlock (game theory) - Wikipedia

    en.wikipedia.org/wiki/Deadlock_(game_theory)

    Any game that satisfies the following two conditions constitutes a Deadlock game: (1) e>g>a>c and (2) d>h>b>f. These conditions require that d and D be dominant. (d, D) be of mutual benefit, and that one prefer one's opponent play c rather than d.