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The player character — de Blob — starts out as a ball of clear "water". de Blob is free to roll around and collect paint from Paintbots in the three colors of red, yellow and blue, which can be combined into green, orange, purple and brown. de Blob then merely has to touch a building, lamppost, billboard, or other object for the entire surface of said object to be smeared in his current color.
Chroma, a canceled 2014 video game by Harmonix; Chroma and Chroma Prime, playable characters from Warframe Warframe; Chroma, a fictional city in the video game De Blob; Chroma, a fictional supernatural force in the video game Fahrenheit; Chroma, a profession in the video game Phantom Brave
World of Tanks (WoT) is an armoured warfare-themed multiplayer online game developed by Wargaming, featuring 20th century (1910s–1970s) era combat vehicles. [1] It is built upon a freemium business model where the game is free-to-play, but participants also have the option of paying a fee for use of "premium" features.
24-bit palette sample image 24 bit Palette Color Test Chart. This is a full list of color palettes for notable video game console hardware.. For each unique palette, an image color test chart and sample image (original True color version follows) rendered with that palette (without dithering unless otherwise noted) are given.
In color theory, a tint is a mixture of a color with white, which increases lightness, while a shade is a mixture with black, which increases darkness. Both processes affect the resulting color mixture's relative saturation. A tone is produced either by mixing a color with gray, or by both tinting and shading. [1]
The aluminium and chrome give the paint a vibrant metallic sparkle, while the glass-like coating acts like a refracting prism, changing the apparent color of the surface as the observer moves. [ 3 ] ChromaFlair paints contain no conventional absorbing pigments ; rather, the pigment is a light interference pigment .
Chromaticity consists of two independent parameters, often specified as hue (h) and colorfulness (s), where the latter is alternatively called saturation, chroma, intensity, [1] or excitation purity. [ 2 ] [ 3 ] This number of parameters follows from trichromacy of vision of most humans, which is assumed by most models in color science .
Chroma is the "colorfulness of an area judged as a proportion of the brightness of a similarly illuminated area that appears white or highly transmitting". [3] [2] As a result, chroma is mostly only dependent on the spectral properties, and as such is seen to describe the object color. [4]