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  2. Iterated function system - Wikipedia

    en.wikipedia.org/wiki/Iterated_function_system

    Construction of an IFS by the chaos game (animated) IFS being made with two functions. Hutchinson showed that, for the metric space R n {\displaystyle \mathbb {R} ^{n}} , or more generally, for a complete metric space X {\displaystyle X} , such a system of functions has a unique nonempty compact (closed and bounded) fixed set S . [ 3 ]

  3. Chaos game - Wikipedia

    en.wikipedia.org/wiki/Chaos_game

    At each iteration of the chaos game, the point x k+1 can be placed anywhere along the line connecting the point x k and the vertex of choice, v. Defining r as the ratio between the two distances d(x k ,x k+1 ) and d(x k ,v), it is possible to find the optimal value of r, i.e., r opt , for every N-sided regular polygon, that produces a fractal ...

  4. List of phylogenetics software - Wikipedia

    en.wikipedia.org/wiki/List_of_phylogenetics_software

    Chaos Game Representation (CGR) method, based on concepts of statistical physics Amarinder Singh Thind, Somdatta Sinha CITUP Clonality Inference in Tumors Using Phylogeny Exhaustive search, Quadratic Integer Programming (QIP) S. Malikic, A.W. McPherson, N. Donmez, C.S. Sahinalp ClustalW Progressive multiple sequence alignment

  5. Fractal-generating software - Wikipedia

    en.wikipedia.org/wiki/Fractal-generating_software

    Mandelbulb 3D is free software for creating 3D images featuring many effects found in 3D rendering environments. [29] Incendia is a 3D fractal program that uses Iterated Function Systems (IFS) for fractal generation. [30] Visions of Chaos, Boxplorer and Fragmentarium also render 3D images. The open source GnoFract 4D is available. [31]

  6. Sierpiński triangle - Wikipedia

    en.wikipedia.org/wiki/Sierpiński_triangle

    Animated creation of a Sierpiński triangle using the chaos game. If one takes a point and applies each of the transformations d A, d B, and d C to it randomly, the resulting points will be dense in the Sierpiński triangle, so the following algorithm will again generate arbitrarily close approximations to it: [4]

  7. Chaos theory - Wikipedia

    en.wikipedia.org/wiki/Chaos_theory

    The first iterate (blue) is the initial condition, which essentially forms a circle. Animation shows the first to the sixth iteration of the circular initial conditions. It can be seen that mixing occurs as we progress in iterations. The sixth iteration shows that the points are almost completely scattered in the phase space.

  8. Chaos Hopes to Make Virtual Production Better, Quicker and ...

    www.aol.com/chaos-hopes-virtual-production...

    German visualization tech developer Chaos, whose software includes the Engineering Emmy and SciTech Academy Award-honored V-Ray renderer, is developing new tech aimed at offering studios what it ...

  9. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game designers, with often little to no coding required for simple behaviors. Although initially stigmatized, all-in-one game creation systems have gained some legitimacy with the central role of Unity , Pixel Game Maker MV ...