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A Farkle game in progress; a pair of three threes has been set aside, earning 300 points. Farkle, or Farkel, is a family dice game with varying rules. Alternate names and similar games include Dix Mille, Ten Thousand, Cosmic Wimpout, Chicago, Greed, Hot Dice, Volle Lotte, Squelch, Zilch, and Zonk.
Patterned after the success of collectible card games, a number of collectible dice games have been published. [1] Although most of these collectible dice games are long out-of-print, there is still a small following for many of them. Some collectible dice games include: Battle Dice; Dice Masters; Diceland; Dragon Dice
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Craps is a dice game in which players bet on the outcomes of the roll of a pair of dice. Players can wager money against each other (playing " street craps ") or against a bank (" casino craps "). Because it requires little equipment, "street craps" can be played in informal settings.
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The game is played with 10 black-lettered dice and three red-lettered dice. Each player, initially, rolls the 10 black-lettered dice. The player must rearrange them into as many words as possible within a certain time while reusing the letters repeatedly. Points are scored according to the length of each word and the number of words made.
Domino Non-Dice Variants – A non-dice variant of the game can be played with the dominoes from either Western or Chinese sets ranging from 1 and 1 to 6 and 6 pips being used and most effectively put into a small bag for drawing, and the double blank being included along with blank and 1, with the former being either a free turn of sorts as it ...
500 or Five Hundred is a trick-taking game developed in the United States from Euchre. [1] Euchre was extended to a 10 card game with bidding and a Misère contract similar to Russian Preference, producing a cutthroat three-player game like Preference [2] and a four-player game played in partnerships like Whist which is the most popular modern form, although with special packs it can be played ...