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A codec listening test is a scientific study designed to compare two or more lossy audio codecs, usually with respect to perceived fidelity or compression efficiency. Most tests take the form of a double-blind comparison. Commonly used methods are known as "ABX" or "ABC/HR" or "MUSHRA". There are various software packages available for ...
The transducer is typically separated from the test object by a couplant [4] such as a gel, oil or water, [1] as in immersion testing. However, when ultrasonic testing is conducted with an Electromagnetic Acoustic Transducer (EMAT) the use of couplant is not required. There are two methods of receiving the ultrasound waveform: reflection and ...
Those who test and evaluate equipment can be roughly divided into two groups: "Objectivists", who believe that all perceivable differences in audio equipment can be explained scientifically through measurement and double-blind listening tests; and the "Subjectivists", who believe that the human ear is capable of hearing details and differences ...
Perceptual Evaluation of Audio Quality (PEAQ) is a standardized algorithm for objectively measuring perceived audio quality, developed in 1994–1998 by a joint venture of experts within Task Group 6Q of the International Telecommunication Union's Radiocommunication Sector . It was originally released as ITU-R Recommendation BS.1387 in 1998 and ...
Many audio components are tested for performance using objective and quantifiable measurements, e.g., THD, dynamic range and frequency response. Some take the view that objective measurements are useful and often relate well to subjective performance, i.e., the sound quality as experienced by the listener. [ 12 ]
A sound test is a function built into the options screen of many video games. This function was originally meant to test whether the game's music and sounds would function correctly (hence the name), as well as giving the player the ability to compare samples played in Monaural , Stereophonic and later Surround sound.
An audio analyzer is a test and measurement instrument used to objectively quantify the audio performance of electronic and electro-acoustical devices. Audio quality metrics cover a wide variety of parameters, including level, gain, noise, harmonic and intermodulation distortion, frequency response, relative phase of signals, interchannel crosstalk, and more.
MUSHRA can be used to test audio codecs across a broad spectrum of use cases: music and film consumption, speech for e.g. podcasts and radio, online streaming (in which trade-offs between quality and efficiency of size and computation are paramount), modern digital telephony, and VOIP applications (which require quasi-real-time, low-bitrate ...