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  2. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    The Blender Foundation initially reserved the right to use dual licensing so that, in addition to GPL 2.0-or-later, Blender would have been available also under the "Blender License", which did not require disclosing source code but required payments to the Blender Foundation.

  3. Product key - Wikipedia

    en.wikipedia.org/wiki/Product_key

    Product key on a Proof of License Certificate of Authenticity for Windows Vista Home Premium. A product key, also known as a software key, serial key or activation key, is a specific software-based key for a computer program. It certifies that the copy of the program is original. Product keys consist of a series of numbers and/or letters.

  4. Beerware - Wikipedia

    en.wikipedia.org/wiki/Beerware

    The Humanitarian-FOSS project at Trinity College recognized the "version 42" beerware license variant as an extremely permissive "copyright only" and GPL-compatible license. [3] According to the Free Software Foundation the license would be classified as an "informal" free, non-copyleft and GPL-compatible license, however more detailed licenses ...

  5. Open-source license - Wikipedia

    en.wikipedia.org/wiki/Open-source_license

    Cloud computing relies on free and open-source software and avoids the distribution that triggers most licenses. Cloud software is hosted rather than distributed. [117] A vendor hosts the software online, and their end users do not have to download, access, or even know about the code in use. [118]

  6. GNU General Public License - Wikipedia

    en.wikipedia.org/wiki/GNU_General_Public_License

    Releasing a given program under a non-copyleft free software license would permit embedding the code in proprietary software. Stallman comments that "either we have to conclude that it's wrong to release anything under the X11 license—a conclusion I find unacceptably extreme—or reject this implication.

  7. Blender Game Engine - Wikipedia

    en.wikipedia.org/wiki/Blender_Game_Engine

    Blender Game Engine was developed in 2000 with the goal of creating a marketable commercial product to create games and other interactive content, in an artist-friendly way. Key code in the physics library (SUMO) did not become open-source when the rest of Blender did, which prevented the game engine from functioning until version 2.37a.

  8. Krita - Wikipedia

    en.wikipedia.org/wiki/Krita

    Krita (/ ˈ k r iː t ə / KREE-tə) [6] is a free and open-source raster graphics editor designed primarily for digital art and 2D animation.Originally created for Linux, the software also runs on Windows, macOS, Haiku, Android, and ChromeOS, and features an OpenGL-accelerated canvas, colour management support, an advanced brush engine, non-destructive layers and masks, group-based layer ...

  9. Google Earth - Wikipedia

    en.wikipedia.org/wiki/Google_Earth

    (A free license key was also publicly provided by Google for all the earlier Pro versions.) [67] The desktop application continues to be Google Earth Pro 7.3, with infrequent updates. 8.0 October 2014 Android-only update with new 3D rendering engine and feature to import KML files from Google Drive. [68] 9.0 April 2017