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The Blender Foundation initially reserved the right to use dual licensing so that, in addition to GPL 2.0-or-later, Blender would have been available also under the "Blender License", which did not require disclosing source code but required payments to the Blender Foundation.
Product key on a Proof of License Certificate of Authenticity for Windows Vista Home Premium. A product key, also known as a software key, serial key or activation key, is a specific software-based key for a computer program. It certifies that the copy of the program is original. Product keys consist of a series of numbers and/or letters.
Traditionally, software was distributed in the form of binary object code that could not be understood or modified by the user, [1] but could be downloaded and run. The user bought a perpetual license to use a particular version of the software. [29]
The Humanitarian-FOSS project at Trinity College recognized the "version 42" beerware license variant as an extremely permissive "copyright only" and GPL-compatible license. [3] According to the Free Software Foundation the license would be classified as an "informal" free, non-copyleft and GPL-compatible license, however more detailed licenses ...
The Blender Game Engine was a free and open-source 3D production suite used for making real-time interactive content. It was previously embedded within Blender , but support for it was dropped in 2019, with the release of Blender 2.8.
Releasing a given program under a non-copyleft free software license would permit embedding the code in proprietary software. Stallman comments that "either we have to conclude that it's wrong to release anything under the X11 license—a conclusion I find unacceptably extreme—or reject this implication.