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  2. Decorator pattern - Wikipedia

    en.wikipedia.org/wiki/Decorator_pattern

    The Decorator Pattern is a pattern described in the Design Patterns Book. It is a way of apparently modifying an object's behavior, by enclosing it inside a decorating object with a similar interface. This is not to be confused with Python Decorators, which is a language feature for dynamically modifying a function or class. [8]

  3. pytest - Wikipedia

    en.wikipedia.org/wiki/Pytest

    Pytest's markers are Python decorators starting with the @pytest. mark.< markername > syntax placed on top of test functions. With different arbitrarily named markers, running pytest -m <markername> on the command line will only run those tests decorated with such markers.

  4. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    A snippet of Python code with keywords highlighted in bold yellow font. The syntax of the Python programming language is the set of rules that defines how a Python program will be written and interpreted (by both the runtime system and by human readers). The Python language has many similarities to Perl, C, and Java. However, there are some ...

  5. Higher-order function - Wikipedia

    en.wikipedia.org/wiki/Higher-order_function

    Python decorator syntax is often used to replace a function with the result of passing that function through a higher-order function. E.g., the function g could be implemented equivalently: >>> @twice ...

  6. Delegation pattern - Wikipedia

    en.wikipedia.org/wiki/Delegation_pattern

    With language-level support for delegation, this is done implicitly by having self in the delegate refer to the original (sending) object, not the delegate (receiving object). In the delegate pattern, this is instead accomplished by explicitly passing the original object to the delegate, as an argument to a method. [ 1 ] "

  7. Adapter pattern - Wikipedia

    en.wikipedia.org/wiki/Adapter_pattern

    In software engineering, the adapter pattern is a software design pattern (also known as wrapper, an alternative naming shared with the decorator pattern) that allows the interface of an existing class to be used as another interface. [1] It is often used to make existing classes work with others without modifying their source code.

  8. this (computer programming) - Wikipedia

    en.wikipedia.org/wiki/This_(computer_programming)

    this, self, and Me are keywords used in some computer programming languages to refer to the object, class, or other entity which the currently running code is a part of. The entity referred to thus depends on the execution context (such as which object has its method called).

  9. Cython - Wikipedia

    en.wikipedia.org/wiki/Cython

    Cython (/ ˈ s aɪ θ ɒ n /) is a superset of the programming language Python, which allows developers to write Python code (with optional, C-inspired syntax extensions) that yields performance comparable to that of C. [5] [6] Cython is a compiled language that is typically used to generate CPython extension modules.