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Inline linking (also known as hotlinking, piggy-backing, direct linking, offsite image grabs, bandwidth theft, [1] and leeching) is the use of a linked object, often an image, on one site by a web page belonging to a second site. One site is said to have an inline link to the other site where the object is located.
AliExpress (Chinese: 全球速卖通) is an online retail service based in China and owned by the Alibaba Group. [1] Launched in 2010, [ 2 ] [ 3 ] it is made up of small businesses in China and other locations, such as Singapore , that offer products to international online buyers.
A permanent link (or permalink) is a link to a specific version of a wiki page.Normal links always lead to the current version of a page, but the permalink leads to the text as it was at the time; the text does not include any edits made since.
This page explains how to place images on wiki pages, where the image acts as a hypertext link to somewhere other than the image description page.Care should be taken that this is done in compliance with the licensing terms of the file in question, particularly if they require proper attribution.
Alibaba Group Holding Limited, branded as Alibaba (/ ˌ æ l i ˈ b ɑː b ə, ˌ ɑː-/), is a Chinese multinational technology company specializing in e-commerce, retail, Internet, and technology.
A pin-back button or pinback button, pin button, button badge, or simply pin-back or badge, is a button or badge that can be temporarily fastened to the surface of a garment using a safety pin, or a pin formed from wire, a clutch or other mechanism. This fastening mechanism is anchored to the back side of a button-shaped metal disk, either flat ...
Dalgona, a Korean candy used as a game round in the video and the TV show "$456,000 Squid Game in Real Life!" is a recreation based on Squid Game and is not intended to be a parody, according to PC Gamer. [12] Donaldson cast 456 contestants, and a $456,000 prize was awarded to the winner.
The second form is as an audiovisual work, as determined in the 1982 case Stern Electronics, Inc. v. Kaufman; while video games present images and sound that are not in a fixed form, the repetitive use of these in a systematic response to player's actions was sufficient for copyright protections as audiovisual works.