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Nvidia ShadowPlay is a hardware-accelerated screen recording utility available as part of Nvidia's GeForce Experience and Nvidia App softwares for GeForce GPUs. Launched in 2013, it can be configured to record a continuous buffer, allowing the user to save the video retroactively. [1] [2] ShadowPlay is supported for any Nvidia GTX 600 series ...
Nvidia NVENC (short for Nvidia Encoder) [1] is a feature in Nvidia graphics cards that performs video encoding, offloading this compute-intensive task from the CPU to a dedicated part of the GPU. It was introduced with the Kepler -based GeForce 600 series in March 2012 (GT 610, GT620 and GT630 is Fermi Architecture).
Before Windows 7, Sound Recorder could save the recorded audio in waveform audio (.wav) container files.Sound Recorder could also open and play existing .wav files. To successfully open compressed .wav files in Sound Recorder, the audio codec used by the file must be installed in the Audio Compression Manager (ACM); Windows installations dating back to at least Windows 95 came with a selection ...
This software is commonly used for desktop recording, gameplay recording and video editing. Screencasting software is typically limited to streaming and recording desktop activity alone, in contrast with a software vision mixer, which has the capacity to mix and switch the output between various input streams.
The transmit feature is built-in from launch for all Miracast devices with no additional setup past using the WIN+K keystroke to pair with a compatible display sink (including Microsoft's own Wireless Display Adapter). Developers can also implement Miracast on top of the built-in Wi-Fi Direct support in Windows 7 and Windows 8. [29]
Ardour's recording abilities are limited by only the hardware it is run on; there are no built-in limits on the number of tracks the user can record to. When recording on top of existing media, it can perform latency compensation, positioning recorded material where it was intended to be when recording it.
This is used in the GeForce GTX 970, which therefore can be described as having 3.5 GB in its high speed segment on a 224-bit bus and 0.5 GB in a low speed segment on a 32-bit bus. [218] On July 27, 2016, Nvidia agreed to a preliminary settlement of the U.S. class action lawsuit, [216] offering a $30 refund on GTX 970 purchases. The agreed upon ...
Bit 7 = 1: Digital input. If set, the following bit definitions apply: Bits 6–4: Bit depth: 000 = undefined 001 = 6 010 = 8 011 = 10 100 = 12 101 = 14 110 = 16 bits per color 111 = reserved Bits 3–0: Video interface: 0000 = undefined 0001 = DVI 0010 = HDMIa 0011 = HDMIb 0100 = MDDI 0101 = DisplayPort Bit 7 = 0: Analog input. If clear, the ...