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  2. Universal usability - Wikipedia

    en.wikipedia.org/wiki/Universal_usability

    Universal usability refers to the design of information and communications products and services that are usable for every citizen. The concept has been advocated by Professor Ben Shneiderman, a computer scientist at the Human-Computer Interaction Lab at the University of Maryland, College Park. He also provided a more practical definition of ...

  3. Production function - Wikipedia

    en.wikipedia.org/wiki/Production_function

    To simplify the interpretation of a production function, it is common to divide its range into 3 stages. In Stage 1 (from the origin to point B) the variable input is being used with increasing output per unit, the latter reaching a maximum at point B (since the average physical product is at its maximum at that point).

  4. Correlation coefficient - Wikipedia

    en.wikipedia.org/wiki/Correlation_coefficient

    The Pearson product-moment correlation coefficient, also known as r, R, or Pearson's r, is a measure of the strength and direction of the linear relationship between two variables that is defined as the covariance of the variables divided by the product of their standard deviations. [4]

  5. Ergonomics - Wikipedia

    en.wikipedia.org/wiki/Ergonomics

    The term ergonomics (from the Greek ἔργον, meaning "work", and νόμος, meaning "natural law") first entered the modern lexicon when Polish scientist Wojciech Jastrzębowski used the word in his 1857 article Rys ergonomji czyli nauki o pracy, opartej na prawdach poczerpniętych z Nauki Przyrody (The Outline of Ergonomics; i.e. Science of Work, Based on the Truths Taken from the ...

  6. Marginal product - Wikipedia

    en.wikipedia.org/wiki/Marginal_product

    Average physical product (APP), marginal physical product (MPP) In economics and in particular neoclassical economics, the marginal product or marginal physical productivity of an input (factor of production) is the change in output resulting from employing one more unit of a particular input (for instance, the change in output when a firm's labor is increased from five to six units), assuming ...

  7. Human-centered design - Wikipedia

    en.wikipedia.org/wiki/Human-centered_design

    Human-centered design has its origins at the intersection of numerous fields including engineering, psychology, anthropology and the arts. As an approach to creative problem-solving in technical and business fields its origins are often traced to the founding of the Stanford University design program in 1958 by Professor John E. Arnold who first proposed the idea that engineering design should ...

  8. Marginal cost - Wikipedia

    en.wikipedia.org/wiki/Marginal_cost

    Marginal cost is the change of the total cost from an additional output [(n+1)th unit]. Therefore, (refer to "Average cost" labelled picture on the right side of the screen. Average cost. In this case, when the marginal cost of the (n+1)th unit is less than the average cost(n), the average cost (n+1) will get a smaller value than average cost(n).

  9. Design science - Wikipedia

    en.wikipedia.org/wiki/Design_science

    Design science refers to a scientific, i.e. rational and systematic, approach to designing. An early concept of design science was introduced in 1957 by R. Buckminster Fuller [1] [2] who defined it as a systematic form of designing [3] which he applied especially in innovative engineering design.

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