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  2. Clipping (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Clipping_(computer_graphics)

    In one example application, consider an image editing program. A user application may render the image into a viewport. As the user zooms and scrolls to view a smaller portion of the image, the application can set a clip boundary so that pixels outside the viewport are not rendered.

  3. Viewport - Wikipedia

    en.wikipedia.org/wiki/Viewport

    A viewport is a polygon viewing region in computer graphics. In computer graphics theory, there are two region-like notions of relevance when rendering some objects to an image. In textbook terminology, the world coordinate window is the area of interest (meaning what the user wants to visualize) in some application-specific coordinates, e.g ...

  4. Wikipedia : WikiProject Color/Normalized Color Coordinates

    en.wikipedia.org/.../Normalized_Color_Coordinates

    Wikipedia coordinates; Gimp image editor; Photoshop image editor; Apple image editors; None needed. 0–255, 0–255, 0–255 Linux image editors; KDE image editor; Multiply hue by 0.71; multiply saturation and value each by 2.55 0–1.0, 0–1.0, 0–1.0 Java AWT (development kit) Blender 3D editor; Divide hue by 360; divide saturation and ...

  5. Clip coordinates - Wikipedia

    en.wikipedia.org/wiki/Clip_coordinates

    The clip coordinate system is a homogeneous coordinate system in the graphics pipeline that is used for clipping. [1]Objects' coordinates are transformed via a projection transformation into clip coordinates, at which point it may be efficiently determined on an object-by-object basis which portions of the objects will be visible to the user.

  6. Equirectangular projection - Wikipedia

    en.wikipedia.org/wiki/Equirectangular_projection

    Equirectangular projection of the world; the standard parallel is the equator (plate carrée projection). Equirectangular projection with Tissot's indicatrix of deformation and with the standard parallels lying on the equator True-colour satellite image of Earth in equirectangular projection Height map of planet Earth at 2km per pixel, including oceanic bathymetry information, normalized as 8 ...

  7. Normal coordinates - Wikipedia

    en.wikipedia.org/wiki/Normal_coordinates

    These are the coordinates on M obtained by introducing the standard spherical coordinate system on the Euclidean space T p M. That is, one introduces on T p M the standard spherical coordinate system (r,φ) where r ≥ 0 is the radial parameter and φ = (φ 1,...,φ n−1) is a parameterization of the (n−1)-sphere.

  8. List of coordinate charts - Wikipedia

    en.wikipedia.org/wiki/List_of_coordinate_charts

    Coordinate charts are mathematical objects of topological manifolds, and they have multiple applications in theoretical and applied mathematics. When a differentiable structure and a metric are defined, greater structure exists, and this allows the definition of constructs such as integration and geodesics .

  9. sRGB - Wikipedia

    en.wikipedia.org/wiki/SRGB

    The sRGB standard defines the chromaticities of the red, green, and blue primaries, the colors where one of the three channels is nonzero and the other two are zero.The gamut of chromaticities that can be represented in sRGB is the color triangle defined by these primaries, which are set such that the range of colors inside the triangle is well within the range of colors visible to a human ...