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  2. Walking - Wikipedia

    en.wikipedia.org/wiki/Walking

    There is an absolute limit on an individual's speed of walking (without special techniques such as those employed in speed walking) due to the upwards acceleration of the centre of mass during a stride – if it is greater than the acceleration due to gravity the person will become airborne as they vault over the leg on the ground. Typically ...

  3. 10,000 Steps Per Day Is A Myth—So How Much Should You Really ...

    www.aol.com/10-000-steps-per-day-120000168.html

    Start with fewer miles and then increase over time to create a more sustainable routine. Aim for: anywhere between 2,000 and 8,000 steps per day—which is between one and four miles. Keep in mind ...

  4. Preferred walking speed - Wikipedia

    en.wikipedia.org/wiki/Preferred_walking_speed

    Commonly, individuals place some value on their time. Economic theory therefore predicts that value-of-time is a key factor influencing preferred walking speed.. Levine and Norenzayan (1999) measured preferred walking speeds of urban pedestrians in 31 countries and found that walking speed is positively correlated with the country's per capita GDP and purchasing power parity, as well as with a ...

  5. Acceleration - Wikipedia

    en.wikipedia.org/wiki/Acceleration

    The acceleration of a falling body in the absence of resistances to motion is dependent only on the gravitational field strength g (also called acceleration due to gravity). By Newton's Second Law the force F g {\displaystyle \mathbf {F_{g}} } acting on a body is given by: F g = m g . {\displaystyle \mathbf {F_{g}} =m\mathbf {g} .}

  6. Dead reckoning - Wikipedia

    en.wikipedia.org/wiki/Dead_reckoning

    Networked games and simulation tools routinely use dead reckoning to predict where an actor should be right now, using its last known kinematic state (position, velocity, acceleration, orientation, and angular velocity). [14] This is primarily needed because it is impractical to send network updates at the rate that most games run, 60 Hz.

  7. Pedometer - Wikipedia

    en.wikipedia.org/wiki/Pedometer

    Because the distance of each person's step varies, an informal calibration, performed by the user, is required if presentation of the distance covered in a unit of length (such as in kilometers or miles) is desired, though there are now pedometers that use electronics and software to determine how a person's step varies automatically.

  8. Accelerometer - Wikipedia

    en.wikipedia.org/wiki/Accelerometer

    An accelerometer measures proper acceleration, which is the acceleration it experiences relative to freefall and is the acceleration felt by people and objects. [2] Put another way, at any point in spacetime the equivalence principle guarantees the existence of a local inertial frame, and an accelerometer measures the acceleration relative to that frame. [4]

  9. Proper acceleration - Wikipedia

    en.wikipedia.org/wiki/Proper_acceleration

    The "acceleration of gravity" (involved in the "force of gravity") never contributes to proper acceleration in any circumstances, and thus the proper acceleration felt by observers standing on the ground is due to the mechanical force from the ground, not due to the "force" or "acceleration" of gravity. If the ground is removed and the observer ...